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Adding Images to Levels-Prob
Well I've been trying to get custom images to load in levels but im having trouble with it... A white part comes wih each image.. dunno how to remove it..
http://img264.imageshack.us/img264/2...eballssrb6.png |
Is the white part in the image transparent? If not, you'll have to make it so.
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You mean setting trans on the image file using psp? thats what I did.
x_x |
What file type are you saving it as, and what bit?
I forget if Graal was picky about images above a certain bit. I know it is with tilesets. |
It might be with the image itself...can upload the image you are tying to load into the level?
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needs to be less then a 24-bit png (I think?) or mng... you probably could use gif, but Stefan said not to use them anymore because they could get sued... ;p
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png 8 works. I know adobe photoshop has the 'save for web' option.. if psp does, then use that, and select png8. and make sure you image colour is index
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I saved it as a .gif file (transparent).. I just cut out the white part and copy paste just the image into psp... works now rofl. :p
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Yea .gif is what I usually use, no problems...
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I would change it to *.mng using stefans gif to mng program in your *\graal\ dir, just drag and drop... unless the rules changed or something? :p
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