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Tile Layers
I know it's been asked before and been talked on many times. In the next Editor I'd hope that there will be support for Layers and Transparent Tiles. When I say layers I mean like levels in a building you can walk up a floor and still see people below you and walk over them. There is a probably a way to script it, but it is just more convient to for it to be in the editor. Many other rpg maker have this feature which helps with level detailing much easier. also is there any set date on when the next Editor is coming out???
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I've heard that tile layers do exist, but not many know how to use them :o
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Sadly, you can't display tile layers ontop of anything other then other tiles. And they are still bugged too since they don't always load correctly.
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As I said I believe there is a scripted way to do it but I want it as a feature in the next editor. like you can have 4 or infinite layers. like have 4 buttons each switches to a different layer
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I'm still waiting for floating-point layers. For when you want something to display Very Slightly Above the rest of Image Layer 0...
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Just change the y and it will appear to be floating above. Since tile layers can't be displayed over other objects, it wouldn't make a difference to not have a Z variable. |
the z variable in graal is quite useless in my opinion.
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I could make a paralax system if we had floating-point layers - "Through this window, this image moves over this image on layer 0" |
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Anyways, to stay on topic... I'd love to see floating-point layers too :). |
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