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-   -   How will the economy be improved? (https://forums.graalonline.com/forums/showthread.php?t=71961)

Darklux 02-04-2007 08:34 PM

How will the economy be improved?
 
Well, after I seen that my ideas about rescueing the economy are not welcome and/or accepted, iam interrested in seeing the ideas of the other side how to fix up economy and making the game more fair for new players, without using resets or anything.

What is the plan of the staff?
I heard of a fighting system, but I haven't seen real specifications of it and how it will improve the game, at all.


Iam really seeing forward to good answers.

And please: no spam/mudfight!

- Lux

BigBear3 02-04-2007 08:38 PM

What was your idea? I didn't see it.

Googi 02-04-2007 08:41 PM

The economy is pretty good. Super-super-high-class items aren't really a big part of the economy, and that seems to be what you're really worried about. If you want to do something about those, just have items like RDA and BDA made craftable event items at a cost of around 100 ECs.

Darklux 02-04-2007 08:41 PM

Quote:

Originally Posted by BigBear3 (Post 1273297)
What was your idea? I didn't see it.

Item/Moneyreset to give the plat back its original value.

Darklux 02-04-2007 08:45 PM

Quote:

Originally Posted by Googi (Post 1273298)
The economy is pretty good. Super-super-high-class items aren't really a big part of the economy, and that seems to be what you're really worried about. If you want to do something about those, just have items like RDA and BDA made craftable event items at a cost of around 100 ECs.

The economy is pretty good?
If you ignore that that people have enough plats to just spawn hours of hours in shops, buying random stuff until good rings/spells appear.
Thats pretty good?
Then id LOVE to see whats pretty bad in your point of view.

Googi 02-04-2007 08:48 PM

Quote:

Originally Posted by Darklux (Post 1273303)
The economy is pretty good?
If you ignore that that people have enough plats to just spawn hours of hours in shops, buying random stuff until good rings/spells appear.
Thats pretty good?

You keep saying this, and I keep not seeing any of the consequences that should occur if what you say is true. If people are endlessly spawning shops, how come the market isn't getting flooded with RoWs/RoEs/other expensive rings?

Darklux 02-04-2007 09:07 PM

I think there have been messages about people hoarding those rings, even one year ago already, when RoW where a currency above diamonds. (I cant renember the exchange rate, 500 dias = 1 row?!)

Draenin 02-04-2007 09:46 PM

RoW has been at 500 diamonds since alchemy. You're like a year or two behind the change. Before alchemy, they were usually 300, but that's when diamonds used to be 300 as well.

Also, resetting will not give platinum and diamonds their original value back. Right now, 500 plat per diamond is ideal, mainly because it is easy to calculate. If you want to buy a gold key, it's 20 diamonds or 10,000 plat. With the price of diamonds set as what it is now, nearly everything has a stable price, rather than an estimated one. (Except rare items, but as much as you whine, their values will always be up to the seller's discretion.)

Googi 02-04-2007 09:55 PM

Quote:

Originally Posted by Darklux (Post 1273314)
I think there have been messages about people hoarding those rings

So what you're saying is that people are spending huge amounts of plat spawning rings, and then doing nothing with them?

Draenin 02-04-2007 10:07 PM

There's a big hole in your theory:

There's no point in hoarding rings after you have two.

Ravenblade1979 02-04-2007 11:48 PM

Well it seems to be getting on track. Few new ppl over paying for dias but nothing big. Event Coins have went up in price though.

Darklux 02-05-2007 12:30 AM

Quote:

Originally Posted by Draenin (Post 1273334)
RoW has been at 500 diamonds since alchemy. You're like a year or two behind the change. Before alchemy, they were usually 300, but that's when diamonds used to be 300 as well.

Also, resetting will not give platinum and diamonds their original value back. Right now, 500 plat per diamond is ideal, mainly because it is easy to calculate. If you want to buy a gold key, it's 20 diamonds or 10,000 plat. With the price of diamonds set as what it is now, nearly everything has a stable price, rather than an estimated one. (Except rare items, but as much as you whine, their values will always be up to the seller's discretion.)

Well maybe you ARE right, but you have to admit that it take quite some time as startup to collect money to buy items.
I renember back then when a dwarven warhammer was like 20k when they were unicates.
A reasonable amount to gain without haxor.
How to get 100 diamonds = 500*100 = 50000 plat for a ID?
Youd spend a long time in dungeon.
Or mining to get diamonds, i forgot. And thats tough if you have no gear to start killing trex with.

kia345 02-05-2007 12:53 AM

plats pretty useless anyways outside of shops, no one wants plat in trades, so you have to find somebody to trade for diamonds, and unless you know who to go to, chances are that could take awhile.

ive been trying to trade in my plat for weeks, and i finally got my 50 dia

Stephen 02-05-2007 01:19 AM

Quote:

Originally Posted by Darklux (Post 1273403)
Well maybe you ARE right, but you have to admit that it take quite some time as startup to collect money to buy items.

That was the biggest problem I ran into when I started on Graal Kingdoms. I had a pal, Legobomb, who would do everything the hard way - he would harvest his own stuff, he would find his own diamonds, etc.

I learned that playing the markets was quicker and more interesting than what the game play actually had to offer.

Googi 02-05-2007 02:06 AM

Quote:

Originally Posted by Darklux (Post 1273403)
Youd spend a long time in dungeon.
Or mining to get diamonds, i forgot. And thats tough if you have no gear to start killing trex with.

Killing T-Rexes isn't really a gear issue. Sure, a newbie could kill them with Marks+12 and a bunch of EA'd gear, but it's more reasonable to level up until you can fight them - which is where your focus should be when you first start out.

Draenin 02-05-2007 03:05 PM

Quote:

Originally Posted by Darklux
I renember back then when a dwarven warhammer was like 20k when they were unicates.

They were never that price.

Demisis_P2P 02-05-2007 03:26 PM

Probably because there are no sword/equipment/armor shops where you can buy things for plat. You either need to craft everything or alchemize it, which means you lose no money and money doesn't really have much purpose.

Also, if there was some kind of smithery where you could pay x amount of plat to have items enchanted instead of doing it yourself with dias then I could see plat becoming more useful.

Dias are also lighter than plat, so it's easier to carry around 100 dias then it is to carry 50k plat.


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