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Alchemy attunements
ok I was messing around and logged onto gk with trial account. When you pick alchemist you get an Alchemists talisman (attuned Detonation, Transmutation) I take it that these attunments help in alchemy. are these the only ones that help?
This brings up another question of when you log on for the first time, i remember getting a rare hat with the sorcerer.. it had special stats on it. Is this still the case or did they disable it with the rest of the items? |
You still get a blue wiz as a sorceror. It never had 'special stats' though. Attuned transmutation, mind, and creation help with alchemy.
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http://graal.logic-games.net/lib.php...subcat=Helmets Wizard hat: 'Armour Class' AC+1 Intelligence Int+2 'Resist Fire' Resist Fire+15 'Resist Cold' Resist Cold+15 'Resist Drain' Resist Drain+30 'Resist Slow' Resist Slow+30 'Resist Paralyze' Resist Paralyze+30 1 Weight Kg |
That's a pretty colossal screw-up.
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Some classes give items but you cannot drop them. The alchemy talisman is adding 5 levels to your spell level when using alchemy or create bomb.
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yeah on occation you get a sweeter version of the starter gear. if you want it really bad, just keep re-rolling until you get yo stuff play-boy.
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so is transmutation the only attunement that helps alchemy? or is there more? I've heard so many rumors I just want to get it straitened out = D |
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Attuned mind does what Stefan said, which I guess is true for transmutation as well. Attuned Creation has a direct effect upon how many of the end product you will yield usually when making something. (Like more dusts or waters when you alch them.) |
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If i'm not mistaken the talisman had Int. +2 or +3 on it. |
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