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Event Monsters
Maroku's events are very popular. Whenever he holds them in the Event House Dungeon I get flooded by requests from Zormites (Yes, we now have members, big surprise, huh?) to plead with Maroku for monsters on the Kingdom Island.
He declines, saying his monster spawns are for 'everyone'. Alright. I ask Bjorn and Sam long in the past, they say either talk to Maroku, or put in the prior effort to create/summon/charm the monsters myself. Problems being its impracticable and recently impossible to remove the higher level monsters from the maps. So that won't work very well. I suggest a type of archetype staff which allows kingdom leaders wielding it to summon monsters similar to Maroku's events. The individual staff types will be one for each kingdom. Such a weapon will allow for the development of RP's, and the fix for the "mass battle" desire of various kingdom members. Scripts already exist to create monsters that drop no treasure, and give no exp. It's what happens when monsters become charmed. It's also true of summoned pets. Shouldn't be too hard to have these monsters automatically have those scripts. These monsters will niether follow or attack the summoner. The summoner is invisibile. In order to prevent other abuses, I propose the kingdom-specififc tag used on the doors of castles be combined with the monster's 'who to attack' script to gear them to only attack members of the kingdom they have been summoned for. This will allow for kingdom leaders to set up the 'monster bashes' in their own backyard for their kingdom to get together and have fun. It wouldn't be unbalancing in a positive way (no drops, no exp, cannot be used to defend against outside kingdom members, or make guard quest npc spawn areas hazardous). All they will be are hazardous to are the members of the kingdom who's leader spawned them. Not having monsters purposely kill all your members into oblivion would be a small task in responsibility and ration for the kingdom leaders who are any good. (by monster, I do mean bomies, all map monsters, and even exp-less lords. Things such as elves would of course... not be part of this deal.) P.S. Debug can be used to test new monsters for glitches, this add-on can be used to test the new monsters against the server as a whole before actually adding them to the game. EDIT: This is intended to be a temporary improvement until something else better is figured out and implemented. This isn't supposed to be permanent, just something to let kingdom leaders help set up fighting events involving monsters for their kingdoms for right now. |
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Pillory? Oh, you mean like adding a person to the nation then pillorying to them?
That is a legitimate problem that I had not thought of. However this doesn't make the idea lousy. Adding people into nations against their will is a problem in general, not just with just idea. The solution to that, is when a person is added, prompt a message on their screen saying "<account name> wishes to add you to the kingdom of <kingdom name here>. Do you Accept? Deny?" If the person denies, an add attempt can't be made for 24 hours for that account. Not only will this fix the abuse in general, but will also prevent the abuse from becoming a problem with any later suggestions as well. |
I like it....
Asking Events Team for help could work too But this suggestion would make the kingdom leaders into their own events masters within the confines of their own kingdom (I'm assuming the staves only work on the islands of the corresponding kingdoms?) which I think is a much better idea. Events Team can't always be around to help at all the role playing that the kingdom members want to participate in. All this roleplaying stuff shouldn't nessesarily have to be a big huge thouroughly planned event every time... so you can't always tell the events "I need you on at x time please" The solution to that would be adding more events team.... but this suggestion takes care of that :) |
Free up the official ET team to better work on their own events. Let the kingdom leaders keep their members happy with the 'trivial' events.
Admiral Uri muchly desires to fight demons. It his part of his RP, he is a huge Inuyasha fan and it means a lot to him. So why not take some far corner of the island, spawn 30-40 demons, then let him run in, get killed ten times, and then make it a kingdom team effort to finally get rid of them. It enhances the gameplay for Uri, and it provides afternoon stress relief for the other kingdom members, and no 'unbalancing' takes place. If a quest npc accidentaly spawns right in the middle of the demons, King John, or Googi, or anyone else can just walk in, and walk out without getting attacked. |
I agree with Drakeero. This is a great idea, and Bjorn... it wouldnt and cant be abused like the pillory, because as Drakeero said, only the king or queen could posses this wand of the sort. I think the kings or queen could be trusted enough. I, myself as a princess, and about to do quite alot of kingdom events for Forest, would think that Royalty could get it, but i dont think that should be implemented. As i trust myself, but not quite so much the others of kingdom royalty is some kingdoms. Drakeero, this is a wonderful idea. Bjorn i think this could work, and help out alot on Kingdom's roleplaying and activity, don't you agree? i like this idea, this could just work.:cool:
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I like it, that is a very good idea!! It makes a lot of sense. Besides, it will take a work load off of requests and such for EM's. I know I have asked Ravenblade to help host kingdom events as well. Kingdom events help promote morale and it will make kingdom members stick with their particular kingdom since being in a kingdom seems to be a popularity contest anyways.
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I agree With the Event Monsters Idea.
It will make Kingdoms More Unique and give the Diffrent Kingdom Leaders More Power and Duristriction with in there kingdom with out worring about a EM having to be on through out the whole thing which free's up the EM's Time to Host Events's or come up with Better Event's to be hosted in the Future and keep the people on Both sides Happy. |
I support this idea.
dew eet! |
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I like this idea, therefore she receives a Uri Vatsinov Stamp...of Great Win. |
I support this idea. You've got some good points and it will make a great diffrance.
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As good as it is. YOu have to remember that it takes a lot to earn this right and being kingdom leader shouldn't give u automatic right to summoning monsters. I am afraid that you might abuse it and screw us event masters only. I have worked long to get it and don't intend to lose it.
Yet at the same time it would be cool then you could hold big events on ur respective kingdom. But what about us events masters after that? will we be obsolete? |
As NUMEROUS people have pointed out before. This will FREE you from routine events, and allow you to work on better events for the playerbase as a whole.
I'm NOT asking for the rights to give away powerful items. NOT asking for the rights to the mini-games on Event Island. NOT asking for the right to summon event coins. Those are all still things that only true Event staff can do. I'm asking for rights for the kingdom leaders to summon monsters on their own respective islands (balanced to only attack members of that kingdom to prevent the obvious abuses). If nothing else we still wouldn't be summoning 100% 'live' monsters like the EM team wherever we want. The system is self-balancing. What other kinds of abuse are there that can't be handled? What about killing all your members with monsters? How would that be different from any other position abuse that runs the kingdom into the ground? Putting anyone in charge of officially recognized kingdoms rights and abilities programmed into the game creates the possibility for misuse, but its still done. If the wand idea isn't too hard to stomach. Then just make the kingdom leaders limited EM in their own rights. As long as the monsters they can summoned are altered in the way I specified, the type and degree of possible abuses is very much limited, if not removed. |
Just upgrade the summon pet monster and/or activate the summon cult monsters spell so that we can summon map monsters if our magic level is high enough. Also make it like create food where we can specify what we want to summon.
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That suggestion is a good idea, but not really part of this conversation. The EM team does not use summon monster to spawn the monsters for events, and the purpose of this is to make it possible for non-EM kingdom leaders to do better events for their own people.
Then again, that becomes different if Kingdom leaders become partial EM's. Either way, we (the kingdom leaders) get more ability to keep our people happy. |
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Googi, to some extent you are right. Yes just becuase you become a kingdom leader, if this is added, you get these rights. But if you honestly think about it... is that trully bad? how many real kingdom leaders where bad? i'm not saying not good in ruling, but were acually bad. Bosh maybe? i cant think of anyone else in the last few years. a kingdom leader, 99.999% of the time, is trusted, alot. As well as very well respected. Here's food for thought. Kingdom leaders get debug right? well thats ONLY reson, only because they are the leaders... not because thier staff, or EM, or anything else. and the point of them getting debug is...? so that they can work on stuff to help thier kingdom. This is the same resoning... i still find this a great idea, with very very little to no flaws. Drakeero has done a wonderful job thinking this up, and spent alot of time destroying all possibilities of abuse. Also, i like the new idea of partial EM status, but i think maybe with a difforent name. Not Events Master, or people will get confused. I'd say something with the tag name of Kingdom Event Master or something of the sort. the wand, wasnt such a hot idea... it could easily be traded. But this new tag idea, great.
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Err ok let me get this straight first of all. We event masters don't make new events. The ones that do that are Bjorn, stefan and the gk dev team. We events master just host them. Granted Cube wars was a em made and so was rp event. I like ur idea but on the flip side if you get rights for monsters it will be the ones on the list that we have and u cannot change them in any way..at least bjorn wouldn't allow it. I am willing to suggest maybe bjorn or sam hire on kingdom specific em's with summon rights. Like kingdom leaders. But there is no guarantee you will be on when the event is going on. Take cp for example..usually alan isn't on when events happen. So maybe the kingdom leader and one trusted backup person who you know will be on to host. As a EM i will support this idea as it will take kingdom events further but i will stick to my opinion that maybe its not such a good idea. |
Actually, I do believe my suggestion entails the kingdom monster summoners getting less summoning variety then regular EM's. I asked for overworld monsters, dungeon/HH monsters, map monsters, and Lords, all of which would provide absolutely no items or experience.
Once told to, you main EM's can summon elves, pumpkin lords, grim reapers, and other things. It would work in favor of the kingdoms. Who do the players turn to when they want to have an event, or see an event in the game? Us, the Kingdom Leaders. A good Leader who listens to his people is far more aware of what the people want and desire, and is far more capable of custom tailoring events to them. And sometimes, when people just want to have a monster bash that's challenging even at medium levels, its just not possible to set up a monster event. Summoned monsters can't be released cleanly in large numbers, and its very expensive mana crystal wise. Also, with the disabling of removing map monsters from dungeons many kinds of monsters are now impossible to use for monster events unless you bug the map somehow. Also, Googi. If Kingdom leaders are 'just another regular player' then why bother giving us any rights at all? We are players, we do play the game to have fun like anyone else, but we assume the added responsibility of leading other players and enriching their gameplay. We don't just enjoy ourselves, we try to help others enjoy the game. We have debug access to help the staff search for bugs in new updates, as well as to develop the lands entrusted to our control. We are not normal players, we have dedication and responsibility above and beyond those of normal players. Whether or not we're good, depends on how well we carry out these duties. To me this is a small request for something that I can use to help make being in Zormite more fun, and obviously it will allow other leaders to make their respective kingdoms more interesting as well. I also don't like the idea of a specialized EM hired for each Kingdom. The whole purpose of this is to try to shorten the distance between the players who want the events, and the person who can give it to them. Another EM may be slightly easier to contact (assuming they don't get bored and spend all their time on another server), but is still not the person that people go to directly. With this proposal, the person who listens to the people, plans the event, and requests/authorizes it, also gets to be the one who summons the monsters as well. |
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In reality, the best solution is to allow players to play any event without an EM if they want to. Back on 2K1 almost all events (survivor being the notable exception) could be played without an Events Team member simply by getting a group together, going to the place of the event, and having half the players there say "start". Quote:
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Just a normal announcement. I will probably try to host a rp event tommorow so all show up who are going too. |
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Yeah we can get at least 5-10 requests a day for events. |
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Only the administration got this right. Quote:
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Hmm, well this idea certainly seems harmless enough, but then, the CP members are all going to be generally richer and have more fun in their events due to the sheer mass of their Kingdom...smaller kingdoms like Samurai which I am a member of will not be able to make use of this. Unless you can go to another island and join in the event just for fun? It just seems a little unfair from my point of view. Although I see what you mean Drakeero, if Zormite can use it...:p
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Here is the list of my regular summons:
mushroom Evil bomy T-Rex Iguana Baby Iguana Skeleton Demon Cyclop Evil Dievil Evil Heavil Panther Sabretooth Tiger add onto that the holiday specific monsters like elves or halloween monsters. I can't do other summons unless i summon myself and even then at best i can do a mushroom with my magic level. Don't go thinking we EM's have that much say. We don't. Zeb its a idea but at best they will be looking at a big NO for the time being. |
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I really like this idea. Yeah it may have some bugs when first release. Just about everything "new" will have abusable bugs. Thats why this game is BETA. What harm could you really do with such an item. summon a bunch of monsters that attack your own player, give no exp, and drop no items. When we deal with kings and queens. We're dealing with Adults. not kids. (occaisional acceptions apply) |
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Maybe you read what I quoted first. He said he was not asking for such things and I just said that this rights he did not ask for will never given away and that not even the events staff like he said got them. Please explain me now what you want to say with restriction of items to a kingom refering to what I talked about? Quote:
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I don't think i can be much clearer.
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