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-   -   Tile Layers don't load? (https://forums.graalonline.com/forums/showthread.php?t=71027)

zokemon 12-26-2006 10:56 AM

Tile Layers don't load?
 
It seems the tile layers from a .nw placed a gmap don't load (for those above layer 0 ofcourse) all the time. I have a 4x4 level gmap with all of the tiles form layer 0 copied over to layer 1 (Yes, it is in the .nw not a script). When I enter a level in the gmap, sometimes only the level I enter loads all the layers and sometimes it doesn't load it at all (The layers above 0). In both cases, none of the levels outside of the one you just entered (Keep in mind we are still in a gmap here...) load all of the tiledata for layers above 0!

There is a way to fix this...You simply update the level you are in to load lal the tiledata for that level. You do have to go around and do that to every single level as the update level will only load for THAT level rather then the whole gmap. But since this is a client related thing, as soon as you log off, the problem comes back the next time you come back on Graal.

Any tips? I was thinking of just making it so if the tilelayers count of a layer was 1, I would just cause the client to do a reloadfile or something but then I would have to have all my .nw files have more then one layer :(

Crono 12-26-2006 05:52 PM

Layers? I thought there was no support for tile layers yet?

Crow 12-26-2006 06:09 PM

Quote:

Originally Posted by Gerami (Post 1257558)
Layers? I thought there was no support for tile layers yet?

I wish we had them :[

xXziroXx 12-26-2006 06:13 PM

Quote:

Originally Posted by Gerami (Post 1257558)
Layers? I thought there was no support for tile layers yet?

There are.

Crow 12-26-2006 06:25 PM

Quote:

Originally Posted by xXziroXx (Post 1257562)
There are.

Not on the tileset itself :/ Not tha real layer support like in the RPG Maker.

zokemon 12-27-2006 07:24 AM

There is support for tile layers. Open a .nw file in notepad and look at one of the BOARD lines.

PHP Code:

BOARD 0 57 64 0 J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4I2GRC4D3Dnf/f/f/f/f/f/f/f/f/f

The second 0 is the layer that this line of tiles will go on. Sadly, the offline editor doesn't support tile layers so you will have to use an online one to add tiles to layers above 0 or simply copy code from one set of tiles in a .nw and change all the layers to another one.

Anyways, for those who already know about tilelayers (This thread isn't about teaching tilelayers to people so let's stay on topic please): Has anyone else experianced this ploblem? Care to give insight to solutions or similar problems?

Crow 12-27-2006 01:23 PM

As I said, not tha real cool tile layer support as in the RPG Maker :P

xXziroXx 12-27-2006 01:48 PM

Quote:

Originally Posted by zokemon (Post 1257769)
There is support for tile layers. Open a .nw file in notepad and look at one of the BOARD lines.

PHP Code:

BOARD 0 57 64 0 J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4J4I2GRC4D3Dnf/f/f/f/f/f/f/f/f/f

The second 0 is the layer that this line of tiles will go on. Sadly, the offline editor doesn't support tile layers so you will have to use an online one to add tiles to layers above 0 or simply copy code from one set of tiles in a .nw and change all the layers to another one.

Anyways, for those who already know about tilelayers (This thread isn't about teaching tilelayers to people so let's stay on topic please): Has anyone else experianced this ploblem? Care to give insight to solutions or similar problems?

Ive had the same problem as you described, but I didnt find a way around it.. cant say I tryed to get it to work after my failed attempt at it. >_<

Tyhm 01-06-2007 01:30 AM

Cool that it exists....but yeah, Stefan, support this feature plx!

Infernix 01-06-2007 02:01 AM

Its supposed to limit the amount of images (pngs,gifs,etc) used online but I have a feeling that it might be bugged anyways.


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