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Better stacking
The easiest, simplest, and most elegant solution I can think of this:
When you click and drag a pile of items, and drop it over a pile of identical items, instead of moving them or swapping them, they simply stack like that. Also, on a related note, could someone look into the stacking of scribed scrolls? |
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Oh so the plat value isn't matched up to allow the scrolls to stack.
Hm... should that be tweaked some? |
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Yeah, but that would also mean that mountain stones and maps and such should stack too, which they usually don't.
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... mountain stones stack...
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Yeah, but not with normal stones, even though they basically have the same use. (Only difference is that you can do dust of the dead with them.)
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when you have thousands of scrolls, after you write all of them they seem to stack according to level as long as you write them the same.
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Dude, mountain stones ARE different then other kinds of stones. Now the stone (stone) and stone (metal) I don't get, but the mountain stones and river stones I understand being different.
I'm talking about a pile of 4 Detect Magic (26) and a pile of 2 Detect Magic (26) and no way to make them stack. |
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