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Casha
Ok. Heres my map idea. There are 2 teams. No names as of yet. There are 3 bases in the world conviently located a distance apart. Jetpacks are disabled and this map would use the zone wars tileset. ^^
Objective: (ill try to make this simple) Your team must work together and capture the three bases for 30 seconds at teh same time. That mean base a base b and base c must all have a player on your team on top of them for 30 seconds. When this happens the enemy teams shields are lowered and you can destroy their 2 power plants with 10000 hp. Yes I know that will take a while to get its supposed to be that way. This map will only work if there are 3 players on each team though.:cool: Please post any objections to something like this. I know this is a lot like zone wars. That world was a ton of fun. This has forced teamwork which would be quite entertaining. |
Hmm, it actually sounds very good. ^^
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it does sound like Zone Wars lol maybe becuase it is Zone wars but with mores bases adn a different objective
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Bump.
Anyone still like this idea? note stefan isn't as lazy anymore and defenitely no mechs for this... |
I like the idea of teamwork.. Just not the idea xD
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:o about 1 base in the middle and u have to capture it for a minute then u can attack the things for 1-2minutes then restart the middle base so u have to re-take base?
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:O ummmmmmmmmmmmmmmmmmmmmmmmm thinks for 10min mmmmmmmmmmmmmmmmmmmmmmmmmm 2 hours late MMMMMMMMMMMMMMMMMMMMMMMMM :D RACE WARS
this kinda brings an idea back though XD its a race on speeder with a maximum of two shooters( ucan chosse ur team) and u have to win to the end if u get killed u loose...the race will be long so it would be more intteresting. there would be like power ups or chang of wepons. Most powerful:homing plasma D: OH NOES XDthere has to be at least 5 racers (shotters is not mandotory but is recomanded) 1st gets like 20$ 10 exp (each) secound 10$ 5 exp (each) and 3rd 5$ and 5exp (each) mayby change prizes :O about it? |
playing off jo's idea of cops and robbers...
how about there are two teams, ok? one team is of POWs (prisoners of war), they have no class, and no weapons (except for purchased ones) and theyre locked in that room (or a similar room) on irica where you get shot up after you lose. its slightly modified so there's a way out, possibly a destroyable wall (destroy with barrels). they have to escape. then, they roam around that 'base/prison' and find a room with a class selecter, and from there they run around in the POW camp, killing off the other team. now for the OTHER team. they can be the people that run that POW camp. they start the same, classless. they start at random places in the bases, and have to go select a class as well before they can do anything (possibly add new classes, like jailer, security guard, janitor?) and they have to either chase the POWs back to the prison room or kill them. now this takes place mostly inside (to give it a base raid kind of feel), and outside parts of the 'base.' the POW team can win either by killing the entire other guys OR making it to the control room and holding it for 5 minutes (doing so allows reinforcments to come in and save them, incase you need a reason). the other team wins by chasing the POWs back to the cell or killing them. i highly doubt anything like this will ever happen, but it does sound vaguely fun to me. opinions? |
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i like the add on that he said, but make it to where you cant use weapons, but you can use a knife (a new one, not combatknife) or use your fists (if we are ever able too >.>)
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now if only staff would look at this...
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For the police they would be slower spawning randomely. They would start with wepons that does ok dmg and some wepons to push back wave. NO MINES>_<. There goal is that no prisonners must escape for mmmmm 7 minutes? Wall- there will be a wall where the prisonners would have to break before escaping No radar to be funner Police cant die, unless prisonners like punch him to death (good luck XD) no police can go in prisonner spwaning room to be fair D: A prisonner can escape more than once, because once free you respawn back and you can help others :) Quote:
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well your idea is pretty good, but how about not making it to where they lose if one person gets away.
lets say its 10 vs. 10, for the prisoners to win at least 5 of them have to get away see what im sayin? |
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thats just simple POWs in camps, they way i was thinking was POWs getting revenge. killing officers should be the goal, rather than just simply escaping. they start weaponless, and only get weapons be going to a class selected in the map. officers have to do that too, only so they dont get an advantage.
but atleast we're agreeing on something, thats better than i can say for other forums :) |
So someone stupid doesn't close this thread saying its off topic I give you permission to hijack this thread. :D Just give me the basic layout of what it is please! :D
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ill help with inside levels :D |
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if you wanna have weapons to kill, get some knifes and pull off a mexican mugging xD (no offence to anybody)
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----------------------------------------------------------------------------------------------------- Hmm yes, I understand where you are coming from. However I beg to differ and I will give you a quick explanation on why I do not read that kind of text. You see I do not like reading text with no paragraphed and is written using shorthand text. Just try to see this from my point of view. If I am to come across a big block of text with no paragraphs or any decent punctuation I am just going to think that it isn't worth bothering about because I will just classify it as one of these ideas that were thought up within a space of 2-3 seconds, and then posted onto the forums. Despite the shorthand text with no paragraphs, the idea might be good afterall! But because of it's poor grammatical text I (To be blunt) will think the author is just an idiot. No I don't want to sound offensive towards anyone with this post but I am just trying to show you how this text helps to give a better impression of the individual writing it. Thanks for going through this text twice. :] |
dang he just dropped the beatdown..
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fine fine you win huwa D:
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Gonna start creating my levels and proposing my ideas as soon as my interview is over, that way i won't have nothing to worry about preparing for and should be able to make it easaly. |
lol I would only write correcly if the point im going to say is worth while.
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