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LevelEditor Bug?
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I'm not sure if anyone else experiences this problem. When I create a GMAP offline, and use the 'M' function to generate an image of a GMAP, the bottom layer of tiles in the level editor shifts, and the only way to really correct this is to scroll to over and find where the tiles came from (in which case it'll 'snap' back into place) or close the level. Sort of annoying.
See screenshot if you wish to know more. |
Does it show up like that when it's generated too or just after it's done?
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if not then yeah, its a small minor bug, no biggie but would be nice to fix. :P |
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It's done that with me on several occasions - I just move to another level and it disappears...
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