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maximus_asinus 11-17-2006 03:37 PM

LevelEditor Bug?
 
1 Attachment(s)
I'm not sure if anyone else experiences this problem. When I create a GMAP offline, and use the 'M' function to generate an image of a GMAP, the bottom layer of tiles in the level editor shifts, and the only way to really correct this is to scroll to over and find where the tiles came from (in which case it'll 'snap' back into place) or close the level. Sort of annoying.

See screenshot if you wish to know more.

Crono 11-17-2006 04:02 PM

Does it show up like that when it's generated too or just after it's done?

maximus_asinus 11-17-2006 04:26 PM

Quote:

Originally Posted by Gerami (Post 1244443)
Does it show up like that when it's generated too or just after it's done?

Once I press 'M' it'll look like that, even after its finished generating the image(until I apply one of the methods described above to fix it).

Crono 11-17-2006 04:47 PM

Quote:

Originally Posted by maximus_asinus (Post 1244448)
Once I press 'M' it'll look like that, even after its finished generating the image(until I apply one of the methods described above to fix it).

does it appear chopped in the image produced?

if not then yeah, its a small minor bug, no biggie but would be nice to fix. :P

maximus_asinus 11-17-2006 04:56 PM

Quote:

Originally Posted by Gerami (Post 1244451)
does it appear chopped in the image produced?

if not then yeah, its a small minor bug, no biggie but would be nice to fix. :P

I don't think so, I've checked the image over, but nothing really sticks out.

WanDaMan 11-17-2006 07:43 PM

It's done that with me on several occasions - I just move to another level and it disappears...


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