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-   -   Alchemy Items Based on Level of Mental (https://forums.graalonline.com/forums/showthread.php?t=70158)

lordbosh 11-16-2006 10:24 PM

Alchemy Items Based on Level of Mental
 
Pretty much, I dont know if it would be easy to script this or not, but if it was able to be done, it would add more benefits to alchemy items on GK.

Lets say you make a platemail of power at level 50 mental, it would have a +1 to speed, armor, something like that. And the benefits for the item would increase as the level of mental increases.

The stone figures that you can make that summon elementals would be somewhat useful then, if you can have a 107 mental make them. Potions would be stronger, or last longer. Items would be of more quality, and you would have varying powers of alchemy items.

gravator 12-03-2006 02:07 PM

I like this idea, the higher in certain stats you are, the better the item you can create, now if GK were to get a fix such as.....i dunno.....make the classes unique......maybe folks would think of having fun again.


I would like to see lots of items that can't just be traded off and used by anyone, i wanted to see level or class restricted items but nobody really liked THAT idea.

hampy 12-03-2006 02:09 PM

Quote:

Originally Posted by gravator (Post 1249590)
I like this idea, the higher in certain stats you are, the better the item you can create, now if GK were to get a fix such as.....i dunno.....make the classes unique......maybe folks would think of having fun again.


I would like to see lots of items that can't just be traded off and used by anyone, i wanted to see level or class restricted items but nobody really liked THAT idea.

That would destroy the trading part of GK which is the main bit :\

Crono 12-03-2006 02:40 PM

i like this idea

OasaTor_PK 12-03-2006 07:09 PM

I support this thread.

Damix2 12-03-2006 07:24 PM

Too many people are 107 mental

Sam 12-03-2006 07:38 PM

I would in general see all levels lift up to 125 or so. I like your suggestion bosh, even when I am only lvl 26 in mental :\

gravator 12-03-2006 10:31 PM

Quote:

Originally Posted by hampy (Post 1249592)
That would destroy the trading part of GK which is the main bit :\

How would that destroy the trading part? I would really like to hear you back this statement up.



Just like the different gods you get something special from each, why couldn't it work for a few (not all) items limited to only one class? and don't start saying "oh but that would be unfair and unbalanced! NO!"


Have others called it unfair or unbalanced about the people that saved up and bought or found RoWs? how about the dragon amulets? Not everyone had those but there wasn't anything unfair about that was there?

hampy 12-03-2006 10:44 PM

Uhmmm, is it not obvious?!?! :oo:

jonnyrocks2 12-03-2006 10:49 PM

1 Attachment(s)
The image says it for me. ^^


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