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Alchemy Items Based on Level of Mental
Pretty much, I dont know if it would be easy to script this or not, but if it was able to be done, it would add more benefits to alchemy items on GK.
Lets say you make a platemail of power at level 50 mental, it would have a +1 to speed, armor, something like that. And the benefits for the item would increase as the level of mental increases. The stone figures that you can make that summon elementals would be somewhat useful then, if you can have a 107 mental make them. Potions would be stronger, or last longer. Items would be of more quality, and you would have varying powers of alchemy items. |
I like this idea, the higher in certain stats you are, the better the item you can create, now if GK were to get a fix such as.....i dunno.....make the classes unique......maybe folks would think of having fun again.
I would like to see lots of items that can't just be traded off and used by anyone, i wanted to see level or class restricted items but nobody really liked THAT idea. |
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i like this idea
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I support this thread.
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Too many people are 107 mental
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I would in general see all levels lift up to 125 or so. I like your suggestion bosh, even when I am only lvl 26 in mental :\
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Just like the different gods you get something special from each, why couldn't it work for a few (not all) items limited to only one class? and don't start saying "oh but that would be unfair and unbalanced! NO!" Have others called it unfair or unbalanced about the people that saved up and bought or found RoWs? how about the dragon amulets? Not everyone had those but there wasn't anything unfair about that was there? |
Uhmmm, is it not obvious?!?! :oo:
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The image says it for me. ^^
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