![]() |
Gmap =?!
Does anyone know how gmap sizing works?
Say I wanted 10 x 8 levels.. how would that work =O? |
1 level's x = 64 pixels. One level's y = 64.
So it would be 640 x 512. |
Quote:
(64 * x) * (64 * y) <-? |
Quote:
64 x 64 is one level. |
Quote:
1 graal tile square = 16 pixels Soooooo......16 x 64 = 1024 So 1024 x 1024. :p |
Quote:
|
Quote:
You were right. |
:O! Go Crono! =D
|
| All times are GMT +2. The time now is 06:12 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.