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-   -   Can you help me? (https://forums.graalonline.com/forums/showthread.php?t=69381)

pooper200000 10-12-2006 03:38 PM

Can you help me?
 
Ok I made a level in editor today. I was wondering if anyone can tell me hwo to make the map area that I can creat stuff in much larger? Im pretty new to editor so any help would be great thanks!:p

Oh and also how can I et the zone ladders?

Devil 10-12-2006 03:48 PM

Can you post a screenshot of the level? I just want to see what it looks like instead of downloading it. (Yes I'm lazy.)

pooper200000 10-12-2006 03:58 PM

Added it and Yes Im lazy too! :D

Huwajux 10-12-2006 05:28 PM

Quote:

Originally Posted by pooper200000 (Post 1230247)
Added it and Yes Im lazy too! :D

It's a bit...basic.

To solve your ladder problem, it's an NPC. So just type in the image bar inside a blank NPC "zone_ladder.png", without quotation marks.

pooper200000 10-12-2006 05:39 PM

teh npc person won't work it won't move out soo?

Magadal 10-12-2006 05:40 PM

You wanna make bigger levels heh?:P
Just make a gmap.

pooper200000 10-12-2006 06:07 PM

Quote:

Originally Posted by Magadal (Post 1230289)
You wanna make bigger levels heh?:P
Just make a gmap.

I know I can't figure out how to make one. Can you tell me how?
Quote:

Originally Posted by Huwajux (Post 1230282)
It's a bit...basic.

To solve your ladder problem, it's an NPC. So just type in the image bar inside a blank NPC "zone_ladder.png", without quotation marks.

where do I put the npc?

WanDaMan 10-12-2006 06:37 PM

Quote:

Originally Posted by pooper200000 (Post 1230305)
I know I can't figure out how to make one. Can you tell me how?

Download the development package within your setup.exe.

pooper200000 10-12-2006 08:10 PM

Quote:

Originally Posted by WanDaMan (Post 1230319)
Download the development package within your setup.exe.

I have the package I just don't know how to create a larger gmap. If you know how please tell me!

ALso how can I ge tthe zone trees put into it? like i made a zone wars map with that tileset but where do I get trees?

bgumeny 10-13-2006 06:49 AM

There is an easy way to make a .gmap, and a much harder way. The easy way is to use the Levelgen (there is a tutorial file in the levelgen folder) to make a blank set of levels the size that you want them, and then go in and fill in the levels the way you want.

The hard way is to make your own .gmap file and link the levels.

You have to make a bunch of levels and then include them all in a .txt file sort of like this

GRMAP001
WIDTH 2
HEIGHT 2
LEVELNAMES
"level1.nw","level2.nw"
"level3.nw","level4.nw"
LEVELNAMESEND

You have to put this text file along with these levels (they all have to be linked) into the same folder, and then put an npc in one of the levels and type something like

setmap levels.gmap,0,0;

This might work, although I'm not really sure. I reccomend using the levelgen, as it has never failed me in the past. You can make worlds that are 3 by 3, the size of Iricia, or several hundreds of levels.

You have inspired me to make a little overworld, seeing as I have nothing better to do.

pooper200000 10-13-2006 03:04 PM

Quote:

Originally Posted by bgumeny (Post 1230651)
There is an easy way to make a .gmap, and a much harder way. The easy way is to use the Levelgen (there is a tutorial file in the levelgen folder) to make a blank set of levels the size that you want them, and then go in and fill in the levels the way you want.

The hard way is to make your own .gmap file and link the levels.

You have to make a bunch of levels and then include them all in a .txt file sort of like this

GRMAP001
WIDTH 2
HEIGHT 2
LEVELNAMES
"level1.nw","level2.nw"
"level3.nw","level4.nw"
LEVELNAMESEND

You have to put this text file along with these levels (they all have to be linked) into the same folder, and then put an npc in one of the levels and type something like

setmap levels.gmap,0,0;

This might work, although I'm not really sure. I reccomend using the levelgen, as it has never failed me in the past. You can make worlds that are 3 by 3, the size of Iricia, or several hundreds of levels.

You have inspired me to make a little overworld, seeing as I have nothing better to do.

Thanks but heres my problem. I go to generate a world and it doesnt ahve the tileset for zone in it x-x

It only has teh regular tileset any help would be greatly aprreciated!

Huwajux 10-13-2006 05:30 PM

Quote:

Originally Posted by pooper200000 (Post 1230355)
ALso how can I ge tthe zone trees put into it? like i made a zone wars map with that tileset but where do I get trees?

Same method as the ladder. Look, just open C:/Program Files/Graal/Levels/Images/Zone. Then go onto editor, grab the blank NPC (It looks like the outline of a Graal character). Put the NPC onto the map. A window will appear. Type into the top bar of the window the image name. So for example, like the ladder. You would type in "zone_ladder.png". zone_ladder is the name of the image and .png is the format the image is saved as. Once you have done that close the window and hopefully the image should be there.

pooper200000 10-13-2006 05:38 PM

Quote:

Originally Posted by Huwajux (Post 1230714)
Same method as the ladder. Look, just open C:/Program Files/Graal/Levels/Images/Zone. Then go onto editor, grab the blank NPC (It looks like the outline of a Graal character). Put the NPC onto the map. A window will appear. Type into the top bar of the window the image name. So for example, like the ladder. You would type in "zone_ladder.png". zone_ladder is the name of the image and .png is the format the image is saved as. Once you have done that close the window and hopefully the image should be there.

Well it didn't work. any other suggestions? Still trying to figure how to make it into a gmap because everytime I try I don't have zone's tiles to work with.

bgumeny 10-13-2006 06:35 PM

Quote:

Originally Posted by pooper200000 (Post 1230688)
Thanks but heres my problem. I go to generate a world and it doesnt ahve the tileset for zone in it x-x

It only has teh regular tileset any help would be greatly aprreciated!

You have to use the addtiledef script, which I believe goes something like
adtiledef zonetiles.png,pooperslevels,1;

zonetiles.png would have to be replaced with the actual filename for zones tiles.

pooperslevels can be replaced with whatever you want your levels name's to start with, the script will then replace pics1 with the zone tiles in all levels starting with pooperslevels, or whatever name you choose.

The number 1 indicates that it is a type 1 tileset, which I believe Zone's is.

pooper200000 10-13-2006 07:45 PM

Quote:

Originally Posted by bgumeny (Post 1230740)
You have to use the addtiledef script, which I believe goes something like
adtiledef zonetiles.png,pooperslevels,1;

zonetiles.png would have to be replaced with the actual filename for zones tiles.

pooperslevels can be replaced with whatever you want your levels name's to start with, the script will then replace pics1 with the zone tiles in all levels starting with pooperslevels, or whatever name you choose.

The number 1 indicates that it is a type 1 tileset, which I believe Zone's is.

OK just think of me as stupid which I am. I need to go into graal editor and do what?? I have the gmap it creates saved as zone_wars-1a. The tiles are not there. SO what do I need to do?

konidias 10-13-2006 08:11 PM

You remind me of my niece... always asking questions and wanting answers without having to use your brain.

There is this nifty feature on the forums called search. You type in keywords into this box and it finds information related to that keyword. It's a miracle of science, I know.

I'm pretty sure you're capable of typing in "addtiledef" and finding out what it's about.

pooper200000 10-13-2006 08:16 PM

Quote:

Originally Posted by konidias (Post 1230761)
You remind me of my niece... always asking questions and wanting answers without having to use your brain.

There is this nifty feature on the forums called search. You type in keywords into this box and it finds information related to that keyword. It's a miracle of science, I know.

I'm pretty sure you're capable of typing in "addtiledef" and finding out what it's about.

I don't know what he means by add tiledef x-x

konidias 10-13-2006 08:23 PM

Quote:

Originally Posted by pooper200000 (Post 1230763)
I don't know what he means by add tiledef x-x

Did you even read what I posted? Search addtiledef on the forum search and you'll find threads related to it. Which in turn, explain what it's about. If knowledge is power, you're a triple A battery.

pooper200000 10-13-2006 08:25 PM

Quote:

Originally Posted by konidias (Post 1230766)
Did you even read what I posted? Search addtiledef on the forum search and you'll find threads related to it. Which in turn, explain what it's about. If knowledge is power, you're a triple A battery.

I searched I still dont get it I think I just need it in sheer idiot. I have no idea what to do.

konidias 10-13-2006 08:54 PM

Quote:

Originally Posted by konidias (Post 1230761)
I'm pretty sure you're capable of typing in "addtiledef" and finding out what it's about.

Okay I guess I'm no longer pretty sure. I'm in total doubt.

After doing a search myself, I've discovered that you've already made a thread asking the same thing, in which you got plenty of answers, one even from Stefan, the guy who made the game. The only way you're going to get it to work now is if you get someone to come to your house and use your computer and do it for you. You're a lost cause.

pooper200000 10-13-2006 08:58 PM

Quote:

Originally Posted by konidias (Post 1230769)
Okay I guess I'm no longer pretty sure. I'm in total doubt.

After doing a search myself, I've discovered that you've already made a thread asking the same thing, in which you got plenty of answers, one even from Stefan, the guy who made the game. The only way you're going to get it to work now is if you get someone to come to your house and use your computer and do it for you. You're a lost cause.

I know how to get the tileset. I don't know hoew to get it on a gmap. When I use the level genrator I odn't have zone's tiledef. I don't know how to have it on a gmap. THats all I want to know. That thread doesn't answer how to make a gmap with zone's tiledefs now does it? If it does I am sadly mistaken I still don't know how.!pissed! !pissed! !pissed!

konidias 10-13-2006 09:07 PM

You don't understand the basic concept of the gmap. It's just a map of nw levels. It's not a level in itself. You don't addtiledef a gmap. You addtiledef the levels inside the gmap.

That thread explains exactly how to do what you want done. You're just not reading what people are writing and then doing anything remotely similar to what they instructed.

bgumeny 10-14-2006 12:17 AM

You need to open one of the levels that is in the gmap and then in a blank npc you need to enter the addtiledef script that konidias pointed you to in your other thread. Then it should apply the Zone tileset to all the levels in your gmap. The levelgenerator will create them with the old tileset, so you'll have to make it a bunch of blank levels with all grass (if you use other tiles it'll get messed up). Once you have applied the zone tileset to these blank levels you can then edit the whole gmap with it.

pooper200000 10-14-2006 10:23 PM

Quote:

Originally Posted by bgumeny (Post 1230823)
You need to open one of the levels that is in the gmap and then in a blank npc you need to enter the addtiledef script that konidias pointed you to in your other thread. Then it should apply the Zone tileset to all the levels in your gmap. The levelgenerator will create them with the old tileset, so you'll have to make it a bunch of blank levels with all grass (if you use other tiles it'll get messed up). Once you have applied the zone tileset to these blank levels you can then edit the whole gmap with it.

Ok I want to make sure im doing this right before I do it. first I go to the graal folder and open the editor and open zone_arctic-1.nw. I then go and take teh npc. The little blank guy and take all teh stuff skrobo said in te ex and paste it in. I know I need to cahnge the names of some of the stuff. THen that will all be added together?. thats where i get lost.

Or do. Open up one of the gmaps Ive created and put grass down in the whole thing paste what skrobo said into a blank npc and it should work?


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