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My greatest ship idea yet!
Pirates would worship this and many others i imagine would benefit from this.
Pirates done a lot more then just sink ships and blockade islands as they do on graal. They were treasure hunters and searched the sea far and wide for a chest of gold. Well why not add this into the game? Here is my idea, pillaging! You can craft a grappling device which is basically mjade up of 1 rope and 1 iron claw and once you have successfully crafted this item you board a ship. When equipping this item a new button appears only for the person who has the device equipped. When the button is pressed your character drops the rope, then after a few seconds reels it back up. You can haul up treasure chests lying on the ocean floor. Once you have got the chest you get a message "You have found treasure" The treasure however is not put onto your character. To gain your treasure you must park your ship into your kingdom castle where it is divided equally with all players on your ship. The treasure can consist of gold coins, silver, platinum and gems such as diamonds, rubys sapphires and emeralds. the booty is split equally per person. HOWEVER!!! If you do not make it to your castle.. i.e sunk then the booty is transferred to the ship that sunk you! To see how much booty is stored in your ship type /shipcargo and a list of what you have stored there is shown. This is a fun way to collect your recipes for alchemy or just general cash to purchase items on main or restock your player shop. And its fun too. Ship battling would have more of a purpose than just sinking a ship! So you can profit from your battles. Players of kingdoms could organise pillaging which helps all members on that ship get diamonds ect And if you don't want to split booty then solo sail! Kingdoms could effectively become quite wealthy during war aswell. Thats just what was on my mind in anyways hehe. |
I support this idea because you made a new thread for it instead of letting Zero Hour push you around.
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Thanks hehe
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Anyways what do u think of it? |
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haha
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not because i like ships and all i just think people would. Especially lazy people. It wouldbe like fishing except for diamonds gems and plat with the small risk of getting sunk. |
Wha... WHAT DID I TELL YOU!?:mad:
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The hell? Thats pretty much exactly what i posted just glorified x-x
http://forums.graalonline.com/forums...7&postcount=28 ...damn you.... |
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I suggested it before too and then Night came along and mocked it by saying that we should have a little baton that you can use to control the wind direction ^^
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If the staff do devise a way to pillage and plunder ships I think they should do somthing about Commandeering ships, somthing like what Chris said about knocking people off ships.
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what a great idea i just got..
sept ima just gunna keep it to myself so no one can steal it.. uhoh |
listen..
okay firstly who cares who had it first? i never knew that.
secondly why not have it? it would be fun and it would get used a lot. There is plenty of other scripts i can think of that are unused. This would not get abandoned. plus it adds to RP! pirates did loot ships, they did do pillaging. if you do not add pillaging then we are not pirates! we are just a bunch of people who like sinking ships. pirates sunk for profit not fun! thats a fact. |
For me, sinking a ship is all the payment I need. But being able to pillage ships properly would be great.
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exactly!
With this we can Rp more effectively and people have a reason to set sail!
also maybe in the treasure maybe get a quest item occasionally which can only be obtained at sea? i dunno.. something like a small anchor? some sailor guy wants one so you bring it to him? It gives people a reason to sail giving the ship its own unique use. Did you know the ship really doesn't have its own proper use on gk? it can battle (but players can melee) it can sail to island to island (But ferrys also do this) you can fish off it (you can on land too) you can use as a HQ (you can with houses too) giving ships involvement in quests would be nice as it has it's own use. which encourages more people to sail.. and more ships for pirates to sink! which means more battle experience for the people getting sunk... which means harder naval challengers and better players to face the pirates. which = a lot of fun. What possibly can be wrong with that? A lot of people like ship battling its just not a lot of players can do it well. and all those who can melee are not interested in battling much as they always have challengers. so giving ships a reason to set sail really would be great! |
If these ideas were made id most probably return to GK and play just for this pirates stuff :P
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*nods*
Great idea. People are constantly complaining about how we "arent acting like pirates". Sick o this, so plundering would be nice. Say a kingdom has sent out a merchant vessel to get gems, they get pillaged by pirates! Good RP and fun elements! O btw, GOOD TO BE BACK! |
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