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Legend Hirings
For info on Legend, see this thread:
http://forums.graalonline.com/forums...41#post1219341 A few things are still up in the air, but that's basically how the server will go. I've only just started it, so unfortunatly, I have nothing done yet to show you. I normally would not post this kind of thread, however, I do plan to do this, and have almost everything figured out. There shouldn't be many scripting obstacles in the way, however, I would like a good scripter. Obviously, we're gonna need a lot of gfx work, levels as well. The top down perspective can be hard to make unique levels, but I think with a good looking tileset, we can manage. In fact, it should be easy. We will also need some good sound fx :) So anyway, we're hiring all dev positions. I'll post content when I have it. |
I hope you don't insist on posting another 6,425,839 threads about hirings. ^^
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Of course not.
As long as mystic doesn't spam this one too :p |
I believe he's still banned. And if he isn't IMO he still should be. But all in all good luck Ex as with drive you can do anything. :]
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Suprise stan. And i havent even spammed half your dr thread you dip. But wtf is with legend, be more you know, original.
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Well, Legend is all the ideas I, or other people had before, but was either too lazy to do, or it would have been too difficult.
There will be multiple overworlds, because there will be multiple planets. You'll have to fly to them. There will be nations controlling certain planets, or parts of others. There wil be fights to take control of a moon. I'd love to see if it was possible to make a 'global' map, basically, it loops around like it's wrapped around a sphere. But I don't think its posible. I plan to make so many vehicles, a huge overworld, where you can go below ground, above it, over the sea, flying, or even going into space. Shooting down an enemy plane, blowing up enemy fortresses with a gps guided nuclear missile. Break into space stations owned by the enemy, etc. Eatch 'match' would last a few weeks, giving time for a lot to happen. I after the matches, any changes (like one nation took over a moon, or stole a supply of missiles) they will keep them even in the next match. Players would be stuck on the team the whole time, however I will allow requests to switch if there's any problems (Mystic, you and I wouldn't be on the same team ;) ). If he teams get unequal, then I'd switch it around a bit. You'd have to buy replacement tanks, planes, etc for your team. I plan to make it very realistic, and it will take some strategy, and of course, skill. As for the exp system, I don't think it's going to be extreme. There won't be a huge difference from a noobs stats, and a Legend's stats (Legend=highest rank). I want there to be some nation loyalty, but also a competition for most kills, hghest rank, etc. I think with all the ways you can play, it's going to be really awesome |
Sounds cool, I'd help out if I thought it would be completed.
Show me some stuff in first person from the client, and it'll make me a semi-believer. |
I'll post it when I have some good looking stuff. Right now I have just that crappy person I used for making the movement scripts, and a few street/sidewalk tiles.
I'm gonna need a good gfxer, as it's a little hard to tell how big a building is, etc from a birds eye view. I may put the 'camera' at a slight angle, but it would loose a bit of it's ease of gameplay, which is not something I want. After playing with it on my laptop, I've decided there will also be a second set of controls you can use, for when it may be hard to use the mouse/keys. |
To be honest, you need to learn to program and make a game.
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Just named your server The Next Failure V.2 . Analyze what you did wrong with your last server because it seemed you never wanted to admit that. Just like George bush and telling lies.
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It was not unique enough It was not being developed quickly enough (to become unique) Because it started out crappy, and no one was willing to check it out after that. |
Hey if you need any help with scripts/Sound effects/Graphics I can help you. :P I have finally mastered Fireworks MX
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Colon Powell D.ick* Chaney George Bush *I am refering to names :P |
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Quick screenshot.
The character is a test one, this is about the size of the character, but they'll look better. I just made it quick to test the scrips, etc. The tileset is a work in progres, and so far, I've been the only one working on it ;) |
horriblex_x I liked your old idea with midevil stuff or w.e
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tiles are perspectively wrong, well some of them
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Eww, Up and Down towards the mouse, and Left and Right to strafe. Those are BAD controls. It will get confusing. Just make W=Up, A=Down, S=Left, D=Right. That way it gives less confusion with the movement and enables more maneuvers.
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What tiles are wrong for a top down perspective? |
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The ones on the side of the building's roof I'll give you, but the others are top down perspectives of the classic graal door
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That's one thick door. Hehe
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I wanted it to be obvious, because the entrance would be hard to tell otherwise.
I can shrink it if you think it it is too large, it's not set in stone yet. |
Oh wait, this is a top-down server? I only read like the post before mine.. mouse movement for sure!
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Oh yes your most prized Gat, where is he? Please, that kid couldn't pixel up a straight line
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Lol I knew that still would piss you off XD
Somebody still has a bit of a grudge, after an entire year :p |
I really dont like the top down view, but its good that your experimenting with different things. Plus its only my personal opinion.
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Tried what crono siad. There's still some tile errors, and I didn't make the doorways for the grass. Also, I didn't fix the perspective on the walls yet.
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I think this really looks good so far.
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Thanks.
I'm working on a better body/head/hat/gun images for the character, however it's more difficult when I don't have an offline gs2 editor, as I can't get on the client (well, I can, but NPC updates take well over a hlf hour. It's not graal's fault, it's my netwok !ppissed!). Anyway, I'll probably make gs1 versions of the scripts for offline testing, then convert them to gs2 all at once, and screw trying to see the updates. |
Yeah that looks great, wow good luck.
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