Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   GK Suggestions (https://forums.graalonline.com/forums/forumdisplay.php?f=39)
-   -   BMode (Battle Mode). (https://forums.graalonline.com/forums/showthread.php?t=68368)

SayianOozaru 08-26-2006 08:23 PM

BMode (Battle Mode).
 
Ok, so i sat down and had a long talk with Calani the other day. We discussed alot, including how much Graal Kingdoms has changed over the years that we've been here. She's been here longer than me, and told me of a few things that would be interesting to be have put back in.

It would be nice if when you killed a player in Battle Mode you got EXP from them. Now the way it used to be, was that if you killed someone you got EXP from them, and they lost EXP. But, I dont think that part should be added.

When your in Battle Mode, and kill another player, you should gain maybe 3% of there total EXP, but the player that died shouldnt lose any EXP...Also, When you die, it would be nice if you didnt drop anything (besides plat)...This would encourage alot of players to go Battle Mode, and would make the game far more interesting.

Just a thought.

pooper200000 08-26-2006 08:26 PM

I agree but there should only be certain areas you can use battle mode.

hampy 08-26-2006 09:40 PM

Quote:

Originally Posted by SayianOozaru
Ok, so i sat down and had a long talk with Calani the other day. We discussed alot, including how much Graal Kingdoms has changed over the years that we've been here. She's been here longer than me, and told me of a few things that would be interesting to be have put back in.

It would be nice if when you killed a player in Battle Mode you got EXP from them. Now the way it used to be, was that if you killed someone you got EXP from them, and they lost EXP. But, I dont think that part should be added.

When your in Battle Mode, and kill another player, you should gain maybe 3% of there total EXP, but the player that died shouldnt lose any EXP...Also, When you die, it would be nice if you didnt drop anything (besides plat)...This would encourage alot of players to go Battle Mode, and would make the game far more interesting.

Just a thought.

Yeah, I agree with pretty much everything you said exept gaining 3% of their exp... it seems quite high but it would be nice to gain some exp.. and yes only drop plat would be nice and would encourage more players to go bmode

protozero 08-26-2006 09:58 PM

"Hey Fr0, I'll give you 1,000 diamonds if you let me kill you a hundred times" I can so see this happening.

MisterMastermind 08-26-2006 10:07 PM

3% is too much. Maybe EXP gained = Victims level X 100

SayianOozaru 08-26-2006 10:43 PM

Quote:

Originally Posted by protozero
"Hey Fr0, I'll give you 1,000 diamonds if you let me kill you a hundred times" I can so see this happening.

except that fact that Fr0 quit, and I cant see anyone letting anyone just kill them over and over...plus thats only 3 levels...you'd need to have hella diamonds...

Quote:

Originally Posted by MisterMasterMind
3% is too much. Maybe EXP gained = Victims level X 100

eh...well it used to be like 8% that the player would get...but i dropped it to 3% cause 8% is just way to much...but i guess what you said would work...i dont really care, i just want people to go bmode so i can kill some people ^^

Raziel 08-26-2006 11:43 PM

Bmoders should get a significant amount of more experience than Pmoders. I don't know if there is already, or if it's just a myth, but you really can't tell the difference.

SayianOozaru 08-27-2006 03:01 AM

i think you get like 10,000 more exp from lords...not exactly sure though...i know when me in mech were doing the party thing, when i was pmode i was getting 100k from lords, then i went bmode and started getting between 110-120k...not sure if it was because of the skill i was raising, or if it was because i was in battle mode...

xXziroXx 08-27-2006 05:09 PM

You can keep log everytime a player gets killed by another player, and who killed him.

hampy 08-27-2006 05:24 PM

Quote:

Originally Posted by xXziroXx
You can keep log everytime a player gets killed by another player, and who killed him.

o.O?

MadScience7 08-27-2006 10:49 PM

Now that you can't create a party, put myself in as a the only person and do /party kills, it's a lot harder to tell what exp you get from killing each thing. I used that a lot, there's no reason why we shouldn't be able to have a /kills log, or if it's easier to put back the party system for 1 person parties only, that works.

Draenin 08-28-2006 12:24 AM

You could always just do kmode. :p

Rapidwolve 08-28-2006 01:01 AM

I like the idea, why did they take it out?

Draenin 08-28-2006 01:26 AM

Bug abuse.

Craigus 08-28-2006 02:05 AM

Losing exp when you died was taken out because people got dissconnected in dungeons, haunted house etc and complained about losing exp for dieing. (I used to have a cruddy connection to and to be honest it did suck a bit)


All times are GMT +2. The time now is 05:41 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.