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killerogue 07-24-2006 04:04 PM

Bones
 
1 Attachment(s)
Here's a small mammal bone I made or whatever for small animals. also have made 4 bigger ones each bigger than the last to cover all animal sizes.

Sam 07-24-2006 04:27 PM

Quote:

Originally Posted by killerogue
Here's a small mammal bone I made or whatever for small animals. also have made 4 bigger ones each bigger than the last to cover all animal sizes.

Bones are not evenly. Try to make it less geometrical.

Crono 07-24-2006 04:31 PM

And this is what it's supposed to look like...

http://www.greenfacts.org/images/glossary/bone.gif

killerogue 07-24-2006 04:36 PM

Thank you Crono for the pic. I figured I'd use that for the icon or something with small edits and GFX something more detail for the drop when you actually kill the beast.

Zero Hour 07-24-2006 11:46 PM

Pillow shading makes baby Stephen cry.

killerogue 07-24-2006 11:56 PM

It isn't pillow shaded. : / I just did one line of that color down the sides.

Redwizard 07-26-2006 05:06 PM

it is.

lancelot9 07-26-2006 09:40 PM

Its not.
Its not even big enough to be pillow shaded.
If it was pillow shaded than it would look a little something like a pillow. and it doesnt.

Zero Hour 07-26-2006 10:22 PM

Quote:

Originally Posted by lancelot9
Its not.
Its not even big enough to be pillow shaded.
If it was pillow shaded than it would look a little something like a pillow. and it doesnt.

You're right; it's not. However, it's so very close to a gradiented pillow shade that I'm going to go so far as to insist, now - it is pillow shading.
Know why pillow shading is bad? It doesn't give you a very indepth sense of depth, it just says "THERE'S A DIFUSED LIGHT, LOL!"
'sides, it doesn't show any skill either.

Also, nice signature, aside from the "Lance" thing.

excaliber7388 07-26-2006 10:34 PM

Yeah, too simple, no texture, and too symetrical

lancelot9 07-26-2006 11:05 PM

haha well thanks but i didnt know what else to put there.
actually made that part first.

Anyways you are right i guess, depending on how ya look at it.

Redwizard 07-27-2006 01:07 AM

yes. it is unwise to defy me or zero on graphics. Eitherways, a way around this is by adding small dents into the bone, making it seem damaged, get rid of the symmetry by possible drawing a lineart of it first, and dont zoom in to do this as it usually makes you work more "symmetrical". As such, we dont want this effect, because it all looks too fake. Give it one light source, and then follow on from there. Pillow shading is evil, there are several types of pillow shading, no matter how you look at an object, if the middle is lighter than all the sides, its probably pillowed. ill post a small example when i get home but right now im very limited as to what i can post.

killerogue 07-27-2006 01:25 AM

Ok. ;D

smirt362 07-27-2006 01:41 AM

Are you going to be able to use large bones as clubs?

killerogue 07-27-2006 02:32 AM

Yes. :O And there will be wooden clubs. Smirt I'll fill you in on it. I'll freakin AIM you.


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