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-   -   Mortar Upgrade (https://forums.graalonline.com/forums/showthread.php?t=67333)

SayianOozaru 07-14-2006 02:02 AM

Mortar Upgrade
 
http://upload.wikimedia.org/wikipedi...5785696414.jpg

This is a mortar. In summer school i had to read a book called "All Quite On The Western Front". I've read it twice now (had to go to both sessions...) and really got interested in the type of warfare they had. Mortars should be better than what they are.

Mortar Description:
Extremely useful in the muddy trenches of Europe, mortars were praised because of their high angle of flight. A mortar round could be aimed to fall directly into trenches where artillery shells, due to their low angle of flight, could not possibly go. Modern mortars have improved upon these designs even more, offering a weapon that is light, adaptable, easy to operate, and yet possesses enough accuracy and firepower to provide the infantry with quality close support. (from Wikipedia)

My Idea :

lets make Mortars more accurate, and lets make it able to shoot further.

http://img99.imageshack.us/img99/388...mortar15kz.png

a little example just did some quick arrows.

but lets add arrows with a 3-D light behind them, that only the user can see, and let the mortars shoot about 15 tiles further, with more accuracy, and maybe add a 3-D light sorta like the one from the pic ;)...

Also this would help if we were to add the arrow so that you could shoot diagonally, or in another direction without getting up, and having to move.

It'd work like, once you press "s" or "d" to take the mortar out, you'd then control the arrow with the keypad.

uh so ya'll like the idea? it needs to be changed...

also there was a mortar in world war 1 that could shoot 130 miles (big bertha, i believe the name was), this is supposed to be like the year 3000 or something like that right? we should be more advanced then this...


[EDIT]

forgot, when mortars blow up, peices of "shells" scatter everywhere, would be cool to see that be added as well. Maybe have the mortar itself do 33 damage, and the shells go 10 tiles in a circle, doing 10 damage each (would only send 6 shells flying around)

MisterMastermind 07-14-2006 02:44 AM

I'm all for explosions, good idea.

Sulukra 07-14-2006 02:56 AM

Sulukra highly approves.

SayianOozaru 07-14-2006 03:18 AM

cool...now let stefan or vulcan see the post...i doubt they will, they usually never post on Zones forums :O

jkool666 07-14-2006 03:35 AM

Yes, I see no flaws to this idea.

pooper200000 07-14-2006 04:17 AM

me likey me likey

Draenin 07-14-2006 04:31 AM

Could some sort of command be implemented to modify the variables for the trajectory?

someonesomewhere 07-14-2006 04:45 AM

Good idea.

SayianOozaru 07-14-2006 05:16 AM

Quote:

Originally Posted by Draenin
Could some sort of command be implemented to modify the variables for the trajectory?

thats what the arrow would be for...i think your talking about shooting a certain distance or angle...if not then use smaller words plz x_x

Huwajux 07-14-2006 03:45 PM

The power is 32 on an indirect hit. If you are near the center of the explosion, it is 100 damage.

Good ideas. Won't be used for a while, or not at all. DUE TO LAZY STAFF!

SayianOozaru 07-15-2006 12:10 AM

so does everyone like the idea? O_O

MisterMastermind 07-15-2006 12:27 AM

Quote:

Originally Posted by SayianOozaru
so does everyone like the idea? O_O

I like it, but can't you just adjust the aim with the arrow keys seeing as when mortar is equipped you cant run or move?

SayianOozaru 07-15-2006 12:39 AM

thats what i said, wasn't it? ._.

MisterMastermind 07-15-2006 01:02 AM

Couldn't understand you. Sorry.

SayianOozaru 07-15-2006 01:06 AM

lol >:O


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