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Shoot command and onActionProjectile
I am using the old HPfunctions stefan released a year or two (or more) ago but rescripted in GS2. (Even GS1 didn't work anyway)
Basically, when a player gets hit it doesn't work on serverside correctly. Unless you are directly touching the player. I also have problems that npcs wont update on the gmap unless the NPC Server is restarted or the gmap is updated (which is bad) I think my whole server is just totally messed up :o.. anyway, anyone know why I need to touch the player, then use the shoot command to actually hurt a serverside npc? |
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