![]() |
Samurai Levels
2 Attachment(s)
Alrighty. I'd like to hear a little bit about what could use improvement for these levels. You may have to excuse all the NPCs that are around. They're only there because Kingdoms really has a lack of furniture tiles, so NPCs are used instead.
If anyone would like me to, I will post the original pictures of these levels for comparison. |
The gray one is fine, it just needs more ground detail. Try adding the dark gray shades around the edges or something.
The second is one is ok, I do understand that GK has a rather limiting indoor tileset so I can't be too harsh. The gray stands out too much, or maybe it's the fill-in tiles in the gray that make something look wrong. :o |
Yeah, it's fairly difficult to do much more than tile and wall work with kingdom's tiles, but what about the placement of tiles / objects as a whole?
|
It's fine. Maybe take out some of those lamps in the first gray level. Too many of them in a row is ugly. :'[
|
Quote:
Also some barrels and such are drawing over walls on the bottom which is well; wrong. Use setimgpart. |
You're referring to the ones on the wall corners, right?
|
Quote:
(Opps. I accidentally hit "Edit" instead of "Quote" on your post. :P That's why it says I edited it.) |
| All times are GMT +2. The time now is 10:25 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.