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New stuff since 2004?
I recently returned after being away for a long time and I noticed some of my scripts dont apear to be working online.
I know the there is now gs1 and gs2 (someone direct me to a document on their differences please) but has there been some change that would disaple/ change some commands since beginning of 2005? Edit: Oh yeah...I guess I should read newfeatures 06... x_x But even so. If there is something that disaples old scripts I could use some help here. :\ SECOND edit: Oh wait, there is no newfeatures 06. I tried downloading them just now. :eek: :spam: ... non the less, for some reason trigger actions dont seem to be working on my old scripts. So can that be because of some new functions? |
I'm in the same boat. It all makes me head hurt, it ain't what I remember it was.
However, there's a Wiki floating around that helps sommat. And I think there's a thread either here or NewFeatures where you can request what it don't have. |
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Quote:
Damn you! I wanted to pull a good ol' "THE WIKI KNOWS BEST!", but oh well..' Also might want to check Skylds Frequently asked questions about the new scripting engine |
This is just bloody great.
All my pretty npcs are useless... :frown: Well anyhow. I this the new right form for hitobjects? NPC Code: Because it doesnt seem to be doing anything. It worked when I made it the old way with out the extra () But other things like triggeraction I cant get to work with old or new way so Im confused. :confused: I feel so degenerated now that I cant even get stuff like that work. |
Old scripts are still working except you are using bad variable names like this.x. On the Graal bible there is documentation for the new scripting engine and also tips for fixing scripts for the new engine, which is actually not that hard since the new engine is displaying syntax errors and runtime errors (function name not found etc.).
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i also put some links that i think are useful for scripting in my sig here.
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