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-   -   shipyard doors (https://forums.graalonline.com/forums/showthread.php?t=66612)

ReBorn_Spirit 06-11-2006 01:03 AM

shipyard doors
 
Why don't we have the shipyard doors close after 5 minutes from being opened. This would solve the problem of our members forgetting to close the door.

Zero Hour 06-11-2006 01:08 AM

Yea, I remember when I was a member of Zormite we had that problem a lot.

I sort of think it's nice to make your people close it though, gives the game a sense of realism (if you forget to close your door, there's a chance people will come in and ROB all of your stuff).

Raziel 06-11-2006 06:39 AM

Perhaps a shipyard gate right should be added, so the leader can decide whether all his members can open it or only a select few.

calani 06-11-2006 08:53 AM

Personally, I think the range from which you can close the gate should be increased.
Unless you're right next to the gate, you can't open or close it. This makes sense, but its a pain to do it, since you have to do it within less than two-three seconds of leaving the gate or you're out of range.

ReBorn_Spirit 06-12-2006 12:42 AM

How about just an automated timer to close the gate and a right to it, this would make kingdoms have more purpose to their ranks as well.

Damix2 06-12-2006 01:10 AM

How about leave it the way it is and don't recruit idiots?

Zero Hour 06-12-2006 03:19 AM

I think Calani's idea is best. Then we still have the realism of the "unlocked door" scenario, and if such a scenario happens you can hold the person responsible :)

ViperZakuto 06-12-2006 06:41 AM

Could there be a log for the gate that told the last people that opened or closed the door?

cyan3 08-14-2006 06:45 PM

Quote:

Originally Posted by Raziel
Perhaps a shipyard gate right should be added, so the leader can decide whether all his members can open it or only a select few.


Good idea i have my boat stolen out of our Harbor about 5 times a week.

sage_scooby 08-15-2006 12:03 AM

Quote:

Originally Posted by Raziel
Perhaps a shipyard gate right should be added, so the leader can decide whether all his members can open it or only a select few.


I like this idea!

AlaricoMontario 08-15-2006 12:48 AM

I think logs ar ebest,

So you can find out which ***** has been repeatedly leaving it open......

Draenin 08-15-2006 12:53 AM

It would also be nice to have a status message show up as to whether or not the gate is open or not.

AlaricoMontario 08-15-2006 02:05 AM

Eh.

That would be as annoying as /ksay.

Though I am pissed at the people who abused it, because now we have no way to tell people things in an emergency...

Zeltino 08-15-2006 01:03 PM

Quote:

Originally Posted by Raziel
Perhaps a shipyard gate right should be added, so the leader can decide whether all his members can open it or only a select few.

This is the best idea. Don't put some auto-close on it, because the realism will be gone. Logs might be nice, I suppose. But I think a gate right would be the best bet.

That and what Damix said. Stop recruiting idiots who leave it open all the time.

AlaricoMontario 08-15-2006 01:44 PM

Zel,

It's Graal....

There's not much else to recruit :P

Sam 08-15-2006 02:21 PM

Quote:

Originally Posted by Raziel
Perhaps a shipyard gate right should be added, so the leader can decide whether all his members can open it or only a select few.

Yes I like this idea. It will also give the existence of Harbour masters a sense.

Zeltino 08-16-2006 05:14 AM

Quote:

Originally Posted by AlaricoMontario
Zel,

It's Graal....

There's not much else to recruit :P

You caught me there. Hahaha. ;)

myth-simba 08-22-2006 02:30 AM

i vote logs
 
((Perhaps a shipyard gate right should be added, so the leader can decide whether all his members can open it or only a select few.))

if nobody is online who can open the gate,
and your getting invaded, no ship battles for you!
also, if someone stores their ship inside, the person with rights would be annoyed going to harbour again and again and again, good idea though,

i vote logs!


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