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Gmaps, bombs, and arrows
Ever since we got a gmap on our server, the bombs and arrows havn't worked.
What could this be caused by, since other servers don't seem to have these problems. (Also, baddies won't appear) |
Baddies won't work on gmaps.
Defualt bombs and arrows won't work on gmaps (although, it is really easy to script your own). |
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putexplosion dosent work on gmaps either - not in my experience of trying on it on two diferent servers.
These are they types of things that should come along with your server for free when you buy it - ready to use npcs in the database for bomb and bow that work on gmaps. I mean, for years before npc servers, these worked without us doing any extra work. but now every single classic-type server has to go and waste their time re-making the exact same effect. just include it with the new servers. they way i tried it before was to do putnpc (or putnpc2) with an explosion gani and triggeraction on the places where the gani would show - to duplicate the classic effect of the bomb, just gotta time the triggeraction to damage the hp right and experiment a bit to account for serverside damage and the appearing of the gani on screen |
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The bow works like this, but the arrow loops through the level (like asteroids) And how could I encorporate this into it's class, without using player.x/y (classes can't detect that?) |
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