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TPS Recorder
I think it would be very beneficial to servers with spar tournaments to have a script that recorded a player's tiles per second movement, or some variation of a movement counter. Speed hacking is still very controversial, and I think this, with a norm speed on hand, could help out a lot.
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I Agree.
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Something like this:
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I'd make the timer stop tho, if it has concluded that it is a possibly speedhacker. Else you get a message inside RC every second? Hmmm.. :P
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There is a speedhack tolerance serveroption already. I am not sure how it works, but it might be on the wiki.
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speedhacktolerance=value (default is 90)
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Most people probably do not equip their speedhacktolerance properly to make it actually do anything at all.
I do not understand how people 'speedhack' anyways unless the movement is not scripted x-x |
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The speedhack feature is kick-ass, even to minor, but significant enough, amounts of speed if you put the value low enough.
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Actually.. Okies script is garbage.. since.. if you speed up the frame rating of the game, also the scripts will go faster (see movement scripts as a proof, players can speed that up also).. so the distance that's traveled every second will be the same for what the game thinks....
Since you are also speeding up the timeout, it will still calculate, and result regular distance that has been traveled... Appologiez if any spelling is wrong in my little story :P I am dutch and don't talk that proper English all day. |
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Well, you could do a serverside one.. but it might cause too much lag yeah.. an option would be: recording every player for 10 seconds, then skipping to another one (serverside).. and compare? If you'd do every single player serverside, it'd cause a lot of lag.. so I think skipping between players would be the best.
ps. If I wanted to make one, I'd already done it.. you just were at this thread earlier then me =p |
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Made one with a serverside test, runs only 5 seconds, every 10 seconds, to make sure no one has their client going faster. I used a lot of the same ideas ApothiX had, would this work better?
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Well, okay, what did I do wrong? XD
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