![]() |
writable attribute for tiles
If there was either an attribute that we could write to for the tile object, or if tiles could join a class, making a pathfinder would be made immensely more efficient since you wouldn't need a list to contain all the closed nodes (single tile or otherwise). I'm sure there would be other possibilities to this, but I'm only interested in pathfinding.
|
Quote:
|
| All times are GMT +2. The time now is 05:52 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.