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Event Ideas
Here are some ideas for events that I have thought over.
Blaster Wars While the blaster is a relatively useless weapon in a one-on-one fight, it is fun to use. So, for an event, it would be set up so that if you knock a person into a certain area in the event level, they would be removed from the event. It would be a Free-for-all Last Man Standing set up. Side Notes: -Blaster damage would be set to 0 or 1. -All players would have the same movement speed, preferably that of a Commando-class player. -I'd be willing to make the levels for the event if it is approved. Hoverbike Race I'm pretty sure Dark was the first person to suggest this, but, regardless, it is basically just a race on Hoverbikes. Sulukra suggested making it have laps, rather than a large GMAP, and I think that would work better, too. There would be obstacles placed in the way as well. Side Notes: -It should be impossible to have your bike be destroyed. -Players should not be able to collide with each other. -ETs should have commands available to them to set the amount of laps for the race. -There should be 3 or more sets of race maps, so that the event doesn't get too boring. -Again, I'd be willing to make the levels for this event, too, as I'm sure Dark would. Capture The Flag Rather than just bring it back, it should be made an event. Teams should be randomly divided, but there should be guidelines set in place to prevent one team from getting a bunch of p2ps and the other from getting a bunch of trials. Side Notes: -There should be commands available to ETs to make it a Guild CTF -There is no need to make a new map, as the old CTF map would work fine. -There should be no vehicles on the map (as it was before), and proxi mines should be cleared out after every event. I will submit more ideas to this thread if I come up with any more. |
<3 To the blaster wars idea.
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I like all of these ideas. Especially the blaster wars. It would be cool if the showdown map could be made so it can switch between modes. Like /setdeathmatchmode blaster_wars, etc
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Yay.
I'll start making the Blaster Wars map regardless. Quote:
I'll put the levels in this thread, along with a GMAP, when I finish. |
I still say you should make the race a lap race.
Do you see any races with laps on Graal? Nope. Thats why it'd be awesome. Either way, it could be one map with something random that determines what kind of obstacle is gonna pop up. Blocks, spikes, snow drifts, etc. |
I hit a little snag: My level editor is screwed over, I don't have an Offline tiledefs thing in my tiledefs forlder :[
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we would also have to add a
/warp accname,mapname - to summon the players to the event map /setalltoclass classname - to make sure everyone has the same speed/weapons /setdamage # - to make sure all of the players do the same damage |
I <3 ideas.
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Blaster Wars is good, but wouldn't it be hard if there were a lot of people playing? You would be lucky to get 1 shot in before 10 people shoot at you at he same time, knocking you off.
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Uh Cor, just use a script to set your tiledefinitions.
//#CLIENTSIDE if (created||playerenters) { addtiledef2 tiles,levelname.nw,positionx,positiony; } Or something like that. |
The map is coming along fine, size is 2x3.
When I finish and submit the levels, you will see gray tiles around. Those tiles are the areas to which you want to knock a person into. Also, I'm doing this in the lavacave tileset. |
me only read ideas :O
i love em all, blaster wars reminds me of that game in mario party with the rolling balls eh i dont care much for speeder racin but that is a common event and would suite zone nicely :p and CTF, event hmm...i like, i do like, CTF was fun even tho i only played it with 1 other person =( i like em COR, blaster idea specially interests me |
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Opinions on the size of the knock-to area.
I currently have it set to 10x10 tiles. Should I make it larger and have less areas? Or smaller and have more areas? |
blaster wars reminds me of the mini game in pokemon stadium 2 ^_^
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Sexy.
Hmm, I had a thought. What if my LoS idea was implented in this map? What would it become then? You could set up ambush points and stuff. |
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And to Raeiphon: I'd rather we try it without LoS first, but it would be cool to try it later :o |
Mmm, possibly add LoS as a toggle option?
Or even more than that, I just want a fricking Zone map with a night effect :( Iricia in night would be completely different. |
I dunno.
And I got absolutely no work done today. :[ |
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While we're on the subject of maps, I've done 4 levels of the Gmap on CTF that are actually well plotted and created. The rest is just taking shape. It's being designed as "Old Skool" since Crono kept telling me on AIM "KEEP IT OLD SK00L!". Would anyone care to help? Since Gambet can't until he sorts an problem out with Stefan... |
You know you have my gimped GS2 coding prowess behind you in everything you do.
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Damn straight it is.
l33t++; See damnit, I cant even go a day without +1'ing something and sticking a semicolon next to it. I seriously need help. And i've followed you on every server you've ever worked on besides Shangri-la, and the opportunity for me as an NAT there still lies :o |
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I did that for a reason, which I myself am still trying to figure out..
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I'd work on Ctf :o
By the way, I've got a question: I put in knock-to areas in the corners so people wouldn't hide there. However, it would still be a problem if people stayed along the sides of the map. Should I make the sides knock-to areas as well, or something else? Debate. |
Except then people would hang around the knock-out areas.
Make the whole edge a knockout area to solve the problem. |
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UPDATE: It's almost finished. I probably need to add another lava area, which will be the biggest part of it. Otherwise, just need to add rocks and get someone to do Particle Effects :o |
im bad im renewing an old thread. It is a GREAT idea someonesomewhere are you close to being finished now????
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You should have the player elevated on a platform held by chains, and a pit of lava under them. If they hit the side, they show an unstable gani (waving their arms and shaking). If you hit them while they're like this, they fall off.
I'll supply the ganis and possibly the scripts. |
that would be kool
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I kind of quit Graal
heh Don't expect this to be finished ever Unless someone wants the levels to work on them? I might have them somewhere... |
:/
Yes would be nice if you could post them here. |
do you even have the maps someonesomehwere or did you delete them? >_<
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I dunno, I'll look for them
I'll edit this post and attatch them if I find them |
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I have the originals on a computer I can't access
:[ Check on Wednesday |
OK it is wednesday do you have them?
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