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Serverside npc.isblocking
npc.isblocking seems to be always returning false serverside (even with serverside setshapes, though I didn't try calling blockagain). I made a rabbit baddy for Easter and it has the ability to jump over blocking NPCs, which I'd rather not give it the ability to do. It works fine clientside, however.
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It doesn't exist on serverside yet, need to add it
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The poor easter bunny rabbit baddy therefore had the ability to jump over any NPC that was not on a wall tile.
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