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detecting signs/links
there are currently objects available for signs/links and other level objects ..
ie: NPC Code: but no way to find them.. ie level.linkcount or anything of the sort can you PLEASE create a way to do this? we are working on an advanced pathfinding script that needs to be able to detect these sort of things. |
I believe that links can be detected clientside (links array), and that signs can be detected serverside (signs array). Not sure though
ex. player.chat = links[i].destlevel; I dont believe that destlevel existed at first, but I guess Stefan added it when I bugged him about it. That probably means I can make a level-link system on classic for when people throw on their opposite boots. I'm hoping that he'll add serverops to modify the behavior of playertouchsme as well. |
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