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contiga 04-04-2006 07:58 PM

Question.
 
Hello,

I had a question about something, when using my Draisine tool on Endora, after a while I see a black level comming.. somehow using:

player.x += this.speed * vecx(player.dir);
player.y += this.speed * vecy(player.dir);
setani( "endora_draisine_walk", "");

is a wrong way for brining players to another level (on gmap)....
so I was wondering, there's any other way that warps player
correctly to the next level? Move command or something?
Am quite awful if it comes to movement..

Thanks,
Contiga

napo_p2p 04-04-2006 08:00 PM

If you disable the players movement (disabledefmovement), then the player should be able to go through the links fine.

contiga 04-04-2006 08:06 PM

Okay, had freezeplayer( .1); before.. works now, thanks.


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