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Emitter attachment offsets?
I've got a particle emitter, which I attach to a player via attr[].
The emitter has the 'attachposition' variable. However, I want the particles to emit at random points on the player. I'm using a modifier to change the particle's x and y to a random value in reference to the player. However, when I attach the emitter it doesn't emit when the x/y modifiers are there. I'm assuming it's emitting at 0,0 Is there any other way to do this? |
I guess you need
showimg.attachtoowner = true; The showimg.emitter.attachposition attribute is only for saying if the particles should automatically move with the emitter or be independend. |
:( That's not making it follow..
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If it helps..
PHP Code:
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Nevermind, I'm silly.
I made it constantly change the x/y modifier in the timeout, it works now. And I just noticed I triple posted. Sowwy. <3 |
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