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Base 3, Spawn Point?
Why not make base 3 a spawn base? That way, since it has a very centralized location, there can acutally be a battle for something that is vital to the rest of the game's outcome.
Also, a Rocket launcher idea: RPG (Rocket-Propelled Grenade) Method of Aim: Mouse Rate of fire: Same as Rocket Launcher Speed: Same as Rockets Ammo: 20, Not increasable, Homing Class: Heavy Infantry, Defender Damage: 15 Range: 3/4's that of the Rocket Launcher Special Conditions: Only fired from friendly spawn points. As you can see, if Base 3 is made into a spawn point, and this idea is implemented, it would make the game more interesting. |
ummm........how....?
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no, thats a cool idea!
it would be sweet rpg and B3 thing! |
For starters, say Person A is it at Base 3 and Person B is at Base 1. Both are on Sweep_Fleet.
Person C, who is on Storm_Riders, approaches Base 3 on a speeder bike, and is trying to get to Sweep_Fleet's home base. Person A Shoots at him with his RPG, heavily damaging the bike and causing Person C to try to go past Base 1 instead. Person A radios to Person B where Person C is headed to. Person A immediately starts firing his RPG, knowing it will follow Person C. Person C gets hit by Person B's RPG, loses his bike, and is swarmed over by Persons D through Z. That's just one of the many things. You could lead people past Base 3 after laming A team's base so that a couple of people on Base 3 could use their RPGs To wipe out the rest of the group. ALso, the RPG blast would kill bikes in 3 shots, and would also have a slightly smaller blast radius. |
RPG would be better as more of a cr90 thing from the old ghost recon games - a hybrid smg and grenade launcher.
RPG 2 slot Shot S: 11 dmg, 0.4 delay, consumes 1 of 250 ammo per shot, can pass through some walls, 12tps Shot D: 35 dmg, 0.6 delay, consumes 20 of 250 ammo per shot, fires a .3 elevated shot (half of the mortar's height) in the direction you're facing, can be detonated in the air by pressing D again. Detonation in the air lowers the dmg by 35%, 18 tps (extremely fast, irpulsar is 13tps) |
Sulukra already suggested an RPG, WAY back.
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i was thinking, what if you could spawn from any base you have caught, this would make the battles more intense in my opinion.
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Speed and damage should be doubled, it would ward off lamers VERY fast.
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i still think that it's a cool idea
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