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Mapping and New Tiles
Is there a way to make the map generator use a new tileset? I created a new tileset and when a map was made, it used the old tiles. With the old tiles, it was all f-cked up. Anyway to do this?
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one time i tried using the level generator and it came up with Damasca's tileset
it was weird |
*bump*
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I think you actualy have to know C++ to edit the graallevelgenerator program and edit the pree defined tile configurations, meh, not every one can do that ya know
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Or you could just not use the level generator.
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I know C++! well...A little...I can make a little stick dude run in circles with C++!
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I'm not talking about the generator, its the map 'maker' when you press 'M' in the level editor.
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