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-   -   Mapping and New Tiles (https://forums.graalonline.com/forums/showthread.php?t=6475)

SkooL 07-04-2001 07:52 AM

Mapping and New Tiles
 
Is there a way to make the map generator use a new tileset? I created a new tileset and when a map was made, it used the old tiles. With the old tiles, it was all f-cked up. Anyway to do this?

vergil 07-04-2001 08:20 AM

one time i tried using the level generator and it came up with Damasca's tileset
it was weird

SkooL 07-04-2001 01:09 PM

*bump*

Birdbird_0 07-04-2001 01:52 PM

I think you actualy have to know C++ to edit the graallevelgenerator program and edit the pree defined tile configurations, meh, not every one can do that ya know

grim_squeaker_x 07-04-2001 06:10 PM

Or you could just not use the level generator.

Shard_IceFire 07-04-2001 09:09 PM

I know C++! well...A little...I can make a little stick dude run in circles with C++!

Kaimetsu 07-04-2001 09:13 PM

Quote:

Originally posted by Birdbird_0
I think you actualy have to know C++ to edit the graallevelgenerator program and edit the pree defined tile configurations, meh, not every one can do that ya know
If you were talking C++ (assuming that's the right language - I'd guess Delphi) then you'd need the source code. Otherwise, better get learning that machine code...

SkooL 07-05-2001 04:20 AM

I'm not talking about the generator, its the map 'maker' when you press 'M' in the level editor.

grim_squeaker_x 07-05-2001 03:27 PM

Quote:

Originally posted by SkooL
I'm not talking about the generator, its the map 'maker' when you press 'M' in the level editor.
Just temporarily replace your normal pics1.png with your custom one.


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