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This should go in Graal4 main or bugs forum.
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This might be offtopic but I do not wish to create a new topic for a pointless thing such as this.
Is it just me or does the "questing" playerlist icon on g2k1 look realy weird. It looks like a.. very weird hamster? |
Bump, because this is a good idea and with the new Graal version it could probably be done much easier.
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agree, good idea
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Currently that icon cannot be updated or even accessed by script (not shown in script player list), but we could add support for that.
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Well that can probably be scripted using the scripted playerlist which will replace the old playerlist in the next version anyway.
Ok added support for changing the icon, on client-side, in the new version. |
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why will you take awey the external playerlist?:frown:
i dont like the ingame playerlist >_< |
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External scripted playerlist:
http://forums.graalonline.com/forums...2&postcount=17 http://forums.graalonline.com/forums...6&postcount=38 |
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Another idea for the playerlist, is if servers could place categories onto it (like Admins, Buddies, Guild) for situations like on Bomy Island and Kingdoms with their "Kingdoms", Era and their "Gangs" and Zodiac with their "Nations"; when the tag is worn it doesn't make sense to be in the 'Guild' category, as that's not what they are. If it was able to be scripted, it could be placed into the serveroptions which guilds fit into the new categories, like the staff guild list. For example: kingdomguilds=Dustari,Zormite,Pirates,Samurai gangguilds=Los Carteles,Blazian Bandits,Black Holst nationguilds=Seryl,Agara,Alseus |
Nice nice :) Can you upload the updated version for me please? :p
Few things though; - RC Background does not display for me (maybe add it into mainfiles?). - The player profile should be external I'd say. - Not sure if degtorad() (and maybe radtodeg()) were fixed already? Reminding you. - The hints of the playerlist keep showing when mouse is moved out of the list.. it's just a little annoying. - It doesn't save playerlist resizes/positions (eg. when restarting the client). - I used to debug with F2 and all the echo's. When the F2 window is external I have to resize my screens to show both.. because if I click somewhere in the screen F2 gets pushed to the back. Not sure if this will be annoying for some other people? - After a while my keychecks seem to act weird, but I've already told you that in game, just reminding. |
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I demand some client options that you can change which will tell the default controls (F2 log, playerlist and so on) if they are external or internal. For example, since the scripted playerlist will used and the other one is most likely gone, I want that to be external. But I like having the F2 log window internal.
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Why do you want the F2 window internal? :o |
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Generally I put Graal & F2 on right monitor, script window on left. I agree maybe internal is best if lacking a second monitor. |
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And yes, I'm using 5.205 and I don't see it doing what you say. The playerlist always appears at my mouse position when I hit F7 for the first time. If I close the playerlist and hit F7 of course it appears at the same place because that is only calling hide() and show() which is not modifying isexternal. |
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CORRECTION: It will sometimes not allow, but most of the time it works. |
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Please don't make me explain this again. |
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What's with Graal opening windows at the mouse position? It's annoying. I hate it on RC.
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