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Graal freezing/lagging (was named "Humm")
Anyone know why my Graal is freeezing each time I enter in a door, or when I pick a server in the server list, it take like 2 years to log on it....no idea?
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Offline mode is working fine ?
Could you post your graal4console.log ? |
Created DirectDraw object
Initialized Direct3D7 Initialized DirectDraw Graphic Capabilities: Drawing of alpha blended textures: true Textures with non-power-of-2 size: true 3D Textures with non-power-of-2 size: false 2D during 3D scene: true Use 32 bit alpha: true Initialized Direct3D7 Deleted DirectDraw Surfaces Initialized Direct3D7 Resized DirectDraw to 400,260 There you go |
Seems to be fine, what about offline mode?
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Offline mode is ok ...
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Is your window resolution (size) big? When I walk in and out of houses when the window size is big (1600 x 1200 full screened, though it happens in window mode too), it takes a whole second to load. Making the screen smaller results in faster loading times, but you can't see as much of the level. Screen size isn't affecting game speed, just level load times as far as I know. I have had other people confirm that this exact thing happens to them as well--though one of them says, semi-contrary to my experiences, that their game speed was also affected.
Did you try making the window smaller? You can see how big your Graal window is by looking in the F2 console while resizing. It sort of spams during the process though. |
Well this is the text it give me when I put in full size and when I put it in my usual size :
Deleted DirectDraw Surfaces Finalized DirectDraw Resized DirectDraw to 1024,768 Initialized Direct3D7 Initialized DirectDraw Switched to fullscreen Deleted DirectDraw Surfaces Finalized DirectDraw Resized DirectDraw to 640,473 Initialized Direct3D7 Initialized DirectDraw Switched to window mode |
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