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Graalshop for GUI windows
an executable with in depth descriptions and examples of gui windows, like what each attribute does and what it means (more descriptive than the list of commands in the graalbible and wikis - not just a list of what the paramaters you can throw at the command are, but what the ints/strings can be, and what they do when they are at a certain value).
also features with mouse click and drag, element descriptions - something like what graalshop does for ganis, but for everything you can do with gui windows in gs2 in a visual click and drag app. exports a text file that you can upload/copy-paste to your server. the interface to make gui windows in the torque game engine demo is just not descriptive enough or user freindly enough, but something in that direction. |
I believe someone posted a link to the Torque GUI Editor that functions just like you want. Do a search and you should find it.
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please read entire posts before replying to them.
I said that the torque engine gui editor was not useable enough, and for evidence of that, i am attaching a screenshot of it. It lets you select from an enormous list of items to make, items that belong in a window, and not all the items you can make for torque can be used in graal. Plus, the field editor in the lower right gets cut off in the different fields and the application window cannot be resized to make use of editing those fields that tell the program what to do with the objects. rather frustrating. So, becasue the torque engine is not fully functional, user friendly or useful to most scripter/pw owners for the above reasons, please make a graal gui editor app that is like it, but allows graal window profiles, and takes out the extra code that torque puts in, but graal dosen't need. |
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There is already a GUI editor, it's missing the new stuff like Tab controls, but it will soon be updated so that it can be used on playerworlds (will be part of the online editor). May be Skyld or so can post the script ?
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Stefan, are you working on an 'official' online editor?
Here is the script for the GUI Editor (a couple things have been modified for Maloria, mainly just profiles I believe) |
um ok - the menu for that script says Open Close and Compile
but the object view list is empty and so is the light colored rectangle up top, which looks like it should have the text to click on to make objects. By randomly clicking the lightly colored rectangle on top, i find that the text is not visible but its there. Where in the 689 lines of code to i change the profile of the object creation list so that i can see what the text to click on says? |
The bar at the top contains images, which I guess you dont have.
I would zip them, but I lack zipping tools right now. |
or, if this is something every gs2 enabled server should have (and it looks like it should come with the server when u buy it - very nice once it works) perhaps the graphics should be put in the mainfiles folder along with the other free for all graphics in there.
And is there a way to browse/download everything in mainfiles graphics? |
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I have been working on the GUI editor script, cleaning it up and rearranging a few things. It should be much easier to add GUI controls to the collection now - adding them into the array of controls and then adding a case: for it in the onRequestNewObject() function.
You will probably want to extract the guiedit.zip archive into graalfolder\levels3d\gui to get the editor images. You will also want to make sure that you have the TextEditor weapon added to yourself if you want to see the generated script. You can find the TextEditor here. I will be working on this some more. |
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I like the blue profile!
But still i cannot see the buttons, even after extacting the images to the folder you directed me, closing and restarting graal4. |
Try deleting the FILENAMECACHE.txt.
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