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Problem with enablefeatures
It seems Graal is handling enablefeatures a little differently, which is causing problems on N-Pulse. If there is a level npc using enablefeatures every .1 seconds, and a weapon using it every .05 seconds, they will fight to change the settings. This is causing player's nicknames to flicker in some levels where it doesn't happen in v2 or older versions of v4.
Example: N-Pulse, cheetos_bulldog.nw Give yourself the weapon cheetos_text and remove the weapon *swordonly if you have it. You might need to restart Graal before your nickname starts to flicker. |
Sounds more like a script problem to me, than a Graal problem.
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Well weapon scripts are now put in front of the script object list, so their timeouts run before the gani scripts and the clientside npc scripts. That's why the npc-enablefeatures is probably overwriting the weapon-enablefeatures all 0.1 seconds. I don't think this is something which should be solved by the engine though, you will need to change the script.
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