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-   -   A good improvement (https://forums.graalonline.com/forums/showthread.php?t=63940)

myth-simba 02-05-2006 03:03 PM

A good improvement
 
I noticed when sailing once you've been somewhere its never really changed.
Main island is the only island thats neutral.
why not make more islands past the kingdoms?
even could add new quests too.
say you make a volcanic island that is prone to erupting and there is a quest when you land there.
say a timer at top right of screen.
you need to climb it, kill monsters and battle way to core, retrieve item or something and get out in time limit you have,
maybe even have a larva effect when time runs out be nice too.
could new neutral villages and sort.
The origonal Gk story was about an alien spaceship full of bomies invading.
why not carry it on?
maybe have an broken down alien bomy space shuttle, a quest or so in there on a new uncharted island.
it would be nice to expand the Gk world outwards and add a totally new playing area to the world.

Zeltino 02-05-2006 04:35 PM

I think having some sort of island with neutral towns that kingdoms can battle and take over would be kind of neat. It would promote kingdoms themselves, making more people want to join, participate, and RP.

I think having aliens and space ships on Kingdoms would destroy it =x. I don't know though, never really thought of it.

GoZelda 02-05-2006 04:50 PM

Hey! We got a sub-forum for this!

Also, please. This has been suggested so ****ing often it's not even funny that it hasn't been implemented yet.

myth-simba 02-08-2006 04:26 PM

X.x
 
no need to swear.
if your unhappy do not read my posts.

Anyways.. it was the Graal storyline that the bomies attacked.
Why not carry it on? don't need alien spaceshipsbut at least add a new place where the live on the earth, such a place where stronger bomies are.
it may also go into some background into where the first lords came from.
and so on.
its really the staff's place to make up and thin kabout such things.
its just im suggesting because nothing's been happening on the story.
they improve islands instead of getting totally new areas.
why not leave them as thewy are? they are fine.
making the world bigger and massive to explore would be much better than making island better,
more land is more fun, if its really that bad make the areas then improve them later.

Valder 02-08-2006 05:13 PM

Only problem with the idea of "taking over towns" is the fact that it has to be scheduled raids or else the kingdom with the highest leveled players would win them all...

Malinko 02-08-2006 06:35 PM

Well, if this has been suggested multiple times, let's make it happen!

Of course, we need additional suggestions about this to make it possible.

What kind of quests should there be? What would prizes be? It's no fun to see items that just make more of a gain as there is of now.

What should the island consists of? What should be on there? What kind of terrian should there be?

GoZelda 02-08-2006 06:47 PM

Quote:

Originally Posted by myth-simba
if your unhappy do not read my posts.

Ohoh, irrelevance/stupidity ftw ~~~


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