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Levelgen variety
How about an upgrade to the level generator:
-snow ground, snow trees, snow mountains, and lava of the same -varying degrees of cliff heights, cliffs that you cannot jump down from with the darker tiles at the top for mountains and going down to water -coastline beach tiles between grass and water as an option, to merge with mountain tiles -path/house placements (to form an outline) -option to have or not have shadows around the mountain edge tiles over land and a random thought for gmaps : east and west edge wrapping such that the world would be a vertical cylinder. |
The level gen is mostly meant for making an outline... You should do all of those things you've mentioned by hand. :)
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You should not have to. :(
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