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player attr 3 for lift gani?
Just want the player.attr[3] (carry image) placement added for lifting.
Just makes sense. |
Edit: Sorry, wrote this post while I was at school and upon further checking, I've noticed the lift gani doesn't actually have the object it is lifting in the gani o_O. I thought you meant you just wanted to attribute changed to the same as the carry gani. My appologies.
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Rofl, that's funny.
Just last night, I was wondering what the lift gani used for the carried object. |
this is a kindof appeal of laziness too. I'd rather not try to have to figure out how to draw the lift image
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