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Overflow!
http://img339.imageshack.us/img339/6968/runnrofl0mr.png
There was an overflow of bomys in Bomboria Trade. It was kind of funny because the wave before that a guy got killed. :P |
Ah, yes. The glorious wonders of the systems Stefan refuses to ignore the problems with...
On an aside... Huzzah for magic! |
I hate freaks trying to get the server dying.
The summoned monsters should be limited to ten. |
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We will work on the pet system, probably max 3 pets slot, and they can be put into inventory and have stats.
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Stefan has improved the amount of information the NPC-Server can take, a room of monsters cannot crash it.
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Stefan, can you limit the number of horses, pets, etc and have them return to your inventory when you log off? It would save people a lot of frustration.
Also, it's unwise to limit the max number of monsters you can make with summon pet monster, as it's a spell that people actually use to gain magic levels. Limit the ammount of summoned monsters to like 20 - 30. |
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I remember that time I killed Stefan using summoned monsters.
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-edit- Check out my leet self in the dead center of that picture. Totally frozen due to the server lag. |
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The server almost crashed. Lance was over mass pms telling people not to slash and to be patient until the server calmed down.
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That was ****tabulous. |
Bile weapons??
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Your going to have to make the "Create Pet Monster" spell be limited by how many times to can cast it, not limited by your mana.
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I prefer using hundreds pof summon pet monster scrolls.
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I was in this picture (as you can see!) and the server did lag up a bit. The trick the player used was writing out a thousand summon pet scrolls and using them in a constant. This costs no mana. After ten or so sets of pets were summoned on my personal experiments, my mana dropped to zero. Good if I was actually casting it. There shouldn't be a stop to that in my opinion because of the personality skill set requiring no mana to use. A limit to how many extra monsters sure, just don't limit us players who have tons of personality experience!
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I just had this idea to make pets automatically die after more then twenty were summoned by a single player. So if you kept producing them, they would just kill off earlier ones or something... Just a thought.
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Firstly don't bump dumb threads. Secondly, you can summon thousands of pets within minutes. The time limit wouldn't help in the least.
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