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-   -   player.speed (https://forums.graalonline.com/forums/showthread.php?t=63100)

Inverness 12-31-2005 06:57 AM

player.speed
 
I think having a player.speed variable would be helpful in certain systems. Especially for weight and speed. The current speed would be measured as 1 I believe.

Maniaman 12-31-2005 07:41 PM

This has been suggested so many times before, and so many people agree. This would be an extremely useful feature.

Sacred Shadow 01-01-2006 07:05 PM

Yes, infact I was JUST thinking about how useful that would be 2 days ago.

ApothiX 01-01-2006 11:56 PM

Usually you'd just script your own, with a custom movement system.

Inverness 01-02-2006 04:49 PM

Quote:

Originally Posted by ApothiX
Usually you'd just script your own, with a custom movement system.

That is completely obvious and not what I'm talking about ^^
It would be much simpler if it was just a variable.

protagonist 01-02-2006 08:01 PM

Yeah, that would be useful.

Eagle 01-02-2006 11:21 PM

Just like if there was an ActionGrab function. So much simplier. =o

Yeah, its a good idea.

Inverness 01-06-2006 01:52 AM

Quote:

Originally Posted by Eagle
Just like if there was an ActionGrab function. So much simplier. =o

Yeah, its a good idea.

They didn't have one before? :eek:
That is half-sarcasm since i'm not really sure if you're being sarcastic or not, and if they really didn't have one before. :)

xAndrewx 01-06-2006 11:14 AM

Quote:

Originally Posted by Inverness
They didn't have one before? :eek:
That is half-sarcasm since i'm not really sure if you're being sarcastic or not, and if they really didn't have one before. :)

It's a triggeraction command set by the server. It's not a global command.


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