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player.speed
I think having a player.speed variable would be helpful in certain systems. Especially for weight and speed. The current speed would be measured as 1 I believe.
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This has been suggested so many times before, and so many people agree. This would be an extremely useful feature.
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Yes, infact I was JUST thinking about how useful that would be 2 days ago.
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Usually you'd just script your own, with a custom movement system.
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It would be much simpler if it was just a variable. |
Yeah, that would be useful.
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Just like if there was an ActionGrab function. So much simplier. =o
Yeah, its a good idea. |
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That is half-sarcasm since i'm not really sure if you're being sarcastic or not, and if they really didn't have one before. :) |
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