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Glitches: Bullet FX/Flamethrower/Mortar
Bullet FX:
Well, I know someone mentioned this about the combat knife before, but I don't know if there's a glitch thread about this... It's kind of hard to tell since there's no Bugs section in the Zone part of the forums (Which there should be)... Anyway, this is what I've found so far...
**This is is kind of iffy... I just thought that because it's shooting arrows (Or bolts if you will) instead of bullets that it shouldn't have the same effect as a bullet. It both sparks, and has the ripples... Maybe the arrow can just stick in whatever it hits for a second or two rather than sparking? Technically none of the guns' bullets should spark when they strike something... That's just an Hollywood effect... But since this is for entertainment it works. :P I don't think these are all of them because I don't have access to all weapons to test them. Flame Thrower: This one is weird... I'm not sure how it happened, but it did, so I'll mention it. I was standing one way holding a flamethower, but my flames were shooting the opposite way. I did take a screenshot, but I don't think it saved... Must be a Mac OS X version problem. Mortar: If you have the Q menu open at the same time that you have your mortar equiped and out whenever you hit S, or D to navigate around, or equip a different weapon, it shoots the mortar off at the same time. |
Quote:
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what you do is gram hold of a player, pull him then equip while pulling then strafe away and you can shoot the opposite way you are facing.
another annoying glitch, when you use the D button with flame thrower past both ladders of the base, no bosy can get off the base. (Dunno if i explained that well) but ya... |
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