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-   -   Mining and Mining Carts. (https://forums.graalonline.com/forums/showthread.php?t=62855)

Phantium 12-18-2005 04:37 PM

Mining and Mining Carts.
 
Mining gives you small gold nuggets 70% of the time, it's tiring and I'm more then sick of getting small gold nuggets. I got 27 small gold nuggets out of 57 that I mined, that's not healthy at all.

Also, mining carts are still broken. And I would really like to see that fixed as soon as possible as I really used to enjoy mining with my cart. But I've wasted 3 mining carts as they simply dissapear when you put them down most of the time.

Magadal 12-18-2005 05:41 PM

Go to the stone mines, you cant get gold nuggets there.

Phantium 12-18-2005 06:16 PM

That's not a solution, what if I don't particulary want to mine stones at that moment?

xAndrewx 12-18-2005 06:28 PM

Which mine do you go to? Mineral or Stone?

Googi 12-18-2005 06:51 PM

Quote:

Originally Posted by xAndrewx
Which mine do you go to? Mineral or Stone?

...

He said he's getting gold nuggets.

Phantium 12-18-2005 06:55 PM

Quote:

Originally Posted by Googi
...

He said he's getting gold nuggets.

Indeed, so mineral it is.

Phantium 12-23-2005 05:23 PM

Bah, I just want to see cart mining fixed. Come on!

Zero Hour 12-23-2005 06:11 PM

I wish you could hop in the cart and coast along ):

xAndrewx 12-23-2005 06:13 PM

They're stuck on the wall or at the door, double click the enterence to the mine, and you'll open the mine cart.

Phantium 12-23-2005 06:16 PM

You used to be able to ride them over the track by pushing them, it needs to work like that again, no point using them otherwise.

CidNight1142 12-23-2005 06:22 PM

Stone mines are better becuase if you don't need the stone you can atleast sell them or give them to friends who are building houses. small gold nuggets are pretty useless after 10 hours of play.

Sam 12-27-2005 01:55 PM

I get still many complaints from people that used the mine carts and they disappeared when users pushed them in the mine.
Please fix it!

Darklux 01-09-2006 09:43 PM

The mining card system makes no sense x-x
noone really uses becuse you can gain minerals much faster in the stonemine, where you can still use old method in deeper levels.

The old stones should be removed and the gain of useable minerals in mining carts alot increased.

Admins 02-03-2006 11:27 PM

Mine carts should be fixed now

Zero Hour 02-03-2006 11:35 PM

Also, it would be nice if the damage you did to a rock was equal or a ratio according to the damage your character deals.

Draenin 02-03-2006 11:39 PM

Quote:

Originally Posted by Zero Hour
Also, it would be nice if the damage you did to a rock was equal or a ratio according to the damage your character deals.

Good way to shift the screwed-up economy. Do it, please.

CidNight1142 02-03-2006 11:46 PM

Quote:

Originally Posted by Draenin
Good way to shift the screwed-up economy. Do it, please.

Except wont this just add more diamonds to the bank accounts of the rich, or those with high damage? Diamond collection through mining is a serious income for noobs, and to give this option much more successfully to the rich will just make their collection useless. I'll have to disagree with this one unfortunately.

Draenin 02-03-2006 11:49 PM

Quote:

Originally Posted by CidNight1142
Except wont this just add more diamonds to the bank accounts of the rich, or those with high damage?

Tell me. Where do you see the "rich" standing around all day?

CidNight1142 02-03-2006 11:55 PM

I'm assuming you're referring to the trade house. Alright let me rephrase, I doubt the "rich" would go into the mines and get back to the grind, but what this might do is pour more diamonds into the hands of the middle class. I am a member of the middle class, so I mean technically I should be in favor of this. I don't know, won't this just cause inflation? If every 500 hour person suddenly has the diamonds to be buying 1 RoW shields an stuff, all of those items will "magically" become 2 RoW's.

Draenin 02-04-2006 12:04 AM

When alchemy came out, the price of alchemy items deflated tremendously. Believe it or not, alchemy items used to not be as common as they are now, mainly because not a lot of people knew how to make them or had the patience to. So, in the past, they were expensive. Alchemy came out, those items were easier to make, and the price of individual diamonds rose up 200 plat. If damage could be channeled through mining methods, the prices of diamonds would deflate, since they'd be easier to get. If people decide to be crafty and double their prices, they're also putting themselves at risk of losing out on the deal. GK has a pretty standard pricing scheme laid out nowadays, with price fluctuation only occuring if more of one item gets spawned. The only thing people use diamonds for now anyway is prepping, for the most part, and to trade for other items. And you can only prep based upon your phys level. It would make prepping a little easier, no doubt, as well.


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