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-   -   great ideas.. but ill need your help! (https://forums.graalonline.com/forums/showthread.php?t=62792)

FreakyQueen 12-15-2005 06:34 PM

great ideas.. but ill need your help!
 
hello, i have been talking to a friend about making a graal playerworld.
we want to focus on pvp action, with the game centered around combat and no grinding (ie: mining, treecutting or whatnot.).
we have designed systems for weapons, factions, chat, controlling bases will work. we have designed a fighting system that is different then any other graal world: you use the mouse to aim and shoot and move with the keyboard. there is a rate of fire limit, so you can 'charge up' your time to shoot a burst of fire, or fire more slowly but steadily.
players join one of 4 teams and enter missions areas (a level, think if the bases in era opened up to reveal a big fighting arena, like something from zones in terms of size) where they fight for dominance.
[ratings]
we will use a rating system to show player skill [ http://www.chess-express.com/explain2003.html ]. the basic principle is that you start off with a number as your starting rating, say 4000. whenever you kill someone, your rating increases based on what their rating is and how it compares to yours. so if you kill someone rating 5000, you will gain a lot of points (and they will lose a lot of points). if you kill someone rated 3000, you will get very few points. rating systems ensure an accurate representation of skill (if you dont understand how post and ill go into detail of their dynamics), unlike a 'kills / deaths' system.
[combat]
when you enter a level, you have about 2 seconds of invincibility (and no fire) so you wont be spawn -killed. whenever someone scores a kill, the rating they gain is added to their teams score and the dead person is warped to a weapons shop where they select new weapons. you cant kill your allies, as that would let you exploit the rating system. (maybe have no score change and have friendly fire -- it depends on how the players like it (though personally i prefer friendly fire on : D)).
[weapons]
you can select a primary weapon from the ordinance shop [weapons shop] buy purchasing it. you will start off with a standard weapon however, so you never have to worry about being unarmed. when someone dies, they drop their 'primary weapon' as a 'secondary weapon', meaning if:
x wields shotgun.
y wields laser rifle and pistol.
x kills y.
y drops laser rifle -- PISTOL DISSAPEARS
x picks up laser rifle.
x wields shotgun + laser rifle.
z kills x.
x drops shotgun -- LASER RIFLE DISSAPEARS
got it?

you get money based on the rating change when you kill players, and im thinking of a bounty system simliar to zones -- BUT NOTE! ADVANCEMENT IN RANK WOULD BE BASED ON RATING NOT BOUNTY -- so there wouldnt be the flaws zone has.

so, sounds awesome to you?
great! thing is, we need help! i can do some scripting, but i have no experience and lack a good feel of the language. so we need scripters, graphic editors, level editors! i could do level editing with a good tileset.. but im not good at making tilesets, so we want you!

to join:

scripters - a huge part of the game is the shoot anywhere mousefire. i feel retarded for not getting it to work, ive gotten the gscript to recognize mouse variables but it just.. wont.. shoot them.. so if you can do this, i definitely recognize your scripting ability and want you on our team. i can add the firecontrol (rateoffire) stuff later, i did get that to work.
gfx - if you can show a cool weapon idea
gfx - if you can make cool buildings, or tilesets, or backgrounds or background pieces (like trees etc) - great!

in short, we have a lot of great ideas but need people with technical skills! of course, if your with us and have suggestions about the design, we will listen to you!

xeno

Matt 12-15-2005 06:43 PM

Sounds interesting...

1) The rating system you explained, works pretty much like one used on every playerworld, does'nt it?
2) Post some screenshots, when the tileset is complete. ^^

Off-Topic
Make sure only one person is using that account.

ApothiX 12-15-2005 06:47 PM

Quote:

Originally Posted by FreakyQueen
we have designed a fighting system that is different then any other graal world: you use the mouse to aim and shoot and move with the keyboard.

Sounds like 'Zone' to me.

Quote:

Originally Posted by FreakyQueen
[ratings]
we will use a rating system to show player skill [ http://www.chess-express.com/explain2003.html ]. the basic principle is that you start off with a number as your starting rating, say 4000. whenever you kill someone, your rating increases based on what their rating is and how it compares to yours. so if you kill someone rating 5000, you will gain a lot of points (and they will lose a lot of points). if you kill someone rated 3000, you will get very few points. rating systems ensure an accurate representation of skill (if you dont understand how post and ill go into detail of their dynamics), unlike a 'kills / deaths' system.

I'm pretty sure that's how the built-in spar ratings work.

Quote:

Originally Posted by FreakyQueen
[combat]
when you enter a level, you have about 2 seconds of invincibility (and no fire) so you wont be spawn -killed.

You might want to think about giving them the ability to fire, but have the invincibility canceled when they attack.

Quote:

Originally Posted by FreakyQueen
[weapons]
you can select a primary weapon from the ordinance shop [weapons shop] buy purchasing it. you will start off with a standard weapon however, so you never have to worry about being unarmed. when someone dies, they drop their 'primary weapon' as a 'secondary weapon', meaning if:
x wields shotgun.
y wields laser rifle and pistol.
x kills y.
y drops laser rifle -- PISTOL DISSAPEARS
x picks up laser rifle.
x wields shotgun + laser rifle.
z kills x.
x drops shotgun -- LASER RIFLE DISSAPEARS

Quote:

Originally Posted by FreakyQueen
you get money based on the rating change when you kill players, and im thinking of a bounty system simliar to zones -- BUT NOTE! ADVANCEMENT IN RANK WOULD BE BASED ON RATING NOT BOUNTY -- so there wouldnt be the flaws zone has.

Sounds something like Counter-Strike.

Quote:

Originally Posted by FreakyQueen
btw, i hate this account name. got it from a friend >_<

Account sharing is illegal.

FreakyQueen 12-16-2005 09:47 AM

only 1 person is using the account - me.

Mykel 12-16-2005 11:08 AM

Quote:

Originally Posted by FreakyQueen
only 1 person is using the account - me.

Haha, sly cover.

ApothiX 12-16-2005 03:36 PM

Quote:

Originally Posted by FreakyQueen
only 1 person is using the account - me.

But you are not it's original owner?

FreakyQueen 12-17-2005 01:07 AM

me and a girl got got this account a while ago, we both paid for it. she stopped playing after a bit so i kept it. didnt realize that was illegal..

Quote:

Originally Posted by Matt
2) Post some screenshots, when the tileset is complete.

how do i load custom tilesets into the editor? i doubt you guys want to see a bitmap full of tiles.

haunter 12-17-2005 01:30 AM

Quote:

Originally Posted by FreakyQueen
i doubt you guys want to see a bitmap full of tiles.

I would love to. Tiles can tell me a lot about a server.

Thrashsoul3 12-20-2005 08:47 PM

I believe he is implying that the tiles are not worth showing x,x.

Clash 12-20-2005 08:49 PM

Quote:

Originally Posted by FreakyQueen
only 1 person is using the account - me.

just a tidbit: accounts are non transferrable. read the tos.

FreakyQueen 12-25-2005 09:29 AM

thanks clash, didnt know they were nontransferrable. well then, im about to buy graal in a few days (soon as i transfer money to paypal account from bank, it takes a few days).

FreakyQueen 12-27-2005 03:36 AM

a few tiles i made.. i was trying to 'tint' the snow with a different color then white, but it looks a bit wierd to me. im new to gfxing but.. here's just a few tiles i made of a building.

[IMG]http://img223.imageshack.us/img223/6...tuff2mg.th.jpg[/IMG]

Codein 12-27-2005 12:26 PM

You should practice a bit more.

Faygolette 12-27-2005 05:06 PM

Hire someone to make the tileset for you. o_o

MysticX2X 12-27-2005 08:11 PM

Why dont u just add white to the regular grass tile? Try to edit the default tileset.

Tom 12-27-2005 08:58 PM

Hey, oh my gawd, thats my plan, oh wait, thats exactly what every other servers want to do.
Id recommend joining and helping other servers who are trying to do the same thing, instead of splitting up the community even more and just having another slow development server.

Get working with others.

FreakyQueen 12-27-2005 10:52 PM

haha yeah.. ive barely done tiles in the past.. how do i edit the default tileset?? and how do i load my own images into the graal editor? uh.. anyone know a good tileset maker? ill work on it though..

MysticX2X 12-27-2005 11:52 PM

Quote:

Originally Posted by Tom
Hey, oh my gawd, thats my plan, oh wait, thats exactly what every other servers want to do.
Id recommend joining and helping other servers who are trying to do the same thing, instead of splitting up the community even more and just having another slow development server.

Get working with others.

Were you trying to intimidate me? Because you failed and that was just really bad.

Tom 12-27-2005 11:59 PM

Erm, shaddap Mystic, i wasnt talking to you, and ,... can i even intimidate someone on a forum? lol I doubt i can do that anywhere :P
But i was talking to Freaky Queen, by making another one of these. Dont know where you came from.

I also just found that image, is this a total joke thread? You cant be serious....

protagonist 12-28-2005 03:08 AM

Quote:

Originally Posted by Tom

I also just found that image, is this a total joke thread? You cant be serious....

There were no jokes in this thread until you showed up.

MysticX2X 12-28-2005 03:16 AM

ohhhh, got em'


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