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-   -   Map, arg! (https://forums.graalonline.com/forums/showthread.php?t=61822)

excaliber7388 10-19-2005 10:45 PM

Map, arg!
 
Okay, I know how to make the map image, however, it doesn't show all the levels on the map, only parts, why? How can I make it so it takes more of the levels for the map? And where does the txt file come from, and can I use the same txt file for the mini map?

Torankusu_2002 10-20-2005 05:21 AM

When generating maps I always used the level generator to generate the levels, because it would spit out a .gmap file, which is basically used as a map now. It contains all of the information (level names and orders) needed for a map to work properly.

You didn't do this, and you're not going to be able to do what you want unless you go through and list all of your levels in the right order manually. Or, you will have to generate a blank map, and put all of hte levels on there.

This is what happens when you do not keep up with technology. :)

excaliber7388 10-20-2005 09:12 PM

But when I hit M it does generate most of the map, why some of it and not all, I mean I'm sure there's some way, right?

Luda 10-20-2005 09:45 PM

when i generate my map image it just goes all black :O!

excaliber7388 10-20-2005 11:03 PM

Quote:

Originally Posted by Luda
when i generate my map image it just goes all black :O!

even when you have the levels linked with warps? If so, then it could be the same problem

excaliber7388 10-20-2005 11:04 PM

Quote:

Originally Posted by Torankusu_2002
When generating maps I always used the level generator to generate the levels, because it would spit out a .gmap file, which is basically used as a map now. It contains all of the information (level names and orders) needed for a map to work properly.

You didn't do this, and you're not going to be able to do what you want unless you go through and list all of your levels in the right order manually. Or, you will have to generate a blank map, and put all of hte levels on there.

This is what happens when you do not keep up with technology. :)

DR was in the making for a long time, and I didn't know about the level generator then. is it possible to make a gmap in this format (each level made seperatly)

excaliber7388 10-21-2005 09:50 PM

I've been testing stuff...is it alright to just use a pic, and then the txt file, as opposed to a gmap?

haunter 10-22-2005 05:45 PM

Quote:

Originally Posted by excaliber7388
I've been testing stuff...is it alright to just use a pic, and then the txt file, as opposed to a gmap?

Nobody's going to bust through your door and arrest you if you choose to use the old map format... but a Gmap is infinately better than a regular map if you ask me.

Sulukra 10-22-2005 06:12 PM

Except I find Gmap making hard and annoying. They're flaky and they never work for me =(

excaliber7388 10-22-2005 07:04 PM

and in the serveroptions do you just write mapname.gmap instead of txtfile,imgname. x_X and the M button is still not generating the full map, even though all the levels are connected the same way (kinda, some are not fully across the level) also can I use the same txt file for mini maps?

Luda 10-22-2005 11:13 PM

Quote:

Originally Posted by excaliber7388
even when you have the levels linked with warps? If so, then it could be the same problem

haha nevermind i was just doing it wrong :cool: got it fixed

excaliber7388 10-23-2005 04:25 AM

What were you doing wrong (as opposed to the right way), maybe it'll help me out

Mark Sir Link 10-23-2005 05:04 AM

Loadfullmap

Luda 10-23-2005 07:43 AM

Quote:

Originally Posted by excaliber7388
What were you doing wrong (as opposed to the right way), maybe it'll help me out

well actually,Mark Sir Link helped me but now i forgot

excaliber7388 10-23-2005 04:49 PM

Quote:

Originally Posted by Mark Sir Link
Loadfullmap

???
wha?

Luda 10-24-2005 12:44 AM

Like this

GRMAP001
WIDTH 2
HEIGHT 2

GENERATED test_01.nw
LEVELNAMES
"test_01.nw","test_02.nw"
"test_03.nw","test_04.nw"
LEVELNAMESEND
MINIMAPIMG test.png
LOADFULLMAP

put that at the bottom

excaliber7388 10-24-2005 01:11 AM

Quote:

Originally Posted by Luda
Like this

GRMAP001
WIDTH 2
HEIGHT 2

GENERATED test_01.nw
LEVELNAMES
"test_01.nw","test_02.nw"
"test_03.nw","test_04.nw"
LEVELNAMESEND
MINIMAPIMG test.png
LOADFULLMAP

put that at the bottom

where do I put all of this? And will it be able to make a map for levels that were not made with the level generator?

haunter 10-24-2005 03:05 AM

Quote:

Originally Posted by excaliber7388
where do I put all of this? And will it be able to make a map for levels that were not made with the level generator?

Put it in a .Gmap file... And just type your levels' filenames in like Luda did in his example.

excaliber7388 10-24-2005 03:13 AM

how can I make it a gmap file, if i made every level by hand?

haunter 10-24-2005 03:32 AM

Quote:

Originally Posted by excaliber7388
how can I make it a gmap file, if i made every level by hand?

I'm pretty sure it's just a .txt file renamed .gmap

I could be mistaken though.

Torankusu_2002 10-24-2005 04:46 AM

Quote:

Originally Posted by excaliber7388
how can I make it a gmap file, if i made every level by hand?

i wrote a map tutorial for your problems like 2-3 years ago.

Luda gave you the solution to get it to work, my tutorial will show you how to organize your level names if you made them by hand.

And a .gmap file is a .txt file just renamed.

excaliber7388 10-24-2005 09:23 PM

do you have to put the names of the levels in the general shape of the map, and this doesn't solve my problem really, when I press M in offline mode, it doesn't use all of the files in the txt file.

Luda 10-25-2005 01:03 AM

I think this is right it worked for me

// NPC made by Luda
if (created) {
loadmap test.gmap;
setlevel2 test_01.nw,30,30;
}

try putting that in a level and then click test button then press f4 again and press M

Malinko 10-25-2005 06:18 PM

Luda is correct minus the .gmap extension for loadmap.

Just re-read this posts and follow his or other instructions one by one.

Start from scratch, it'll be easier in your case I guess.


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