Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Tech Support (https://forums.graalonline.com/forums/forumdisplay.php?f=7)
-   -   Image/Tileset Bug (https://forums.graalonline.com/forums/showthread.php?t=61519)

Fogles 10-01-2005 09:39 PM

Image/Tileset Bug
 
Ok, while i'm using V4 it's showing on the tiles, diffrent cut images..diffrent parts of the tileset..it's showing strips of thing's that shouldn't be there...

IMAGES.


http://i6.photobucket.com/albums/y23...g-problem3.png

http://i6.photobucket.com/albums/y23...g-problem1.png

http://i6.photobucket.com/albums/y23...g-problem5.png

__________________________________________________ _______________


Second problem is it's cutting off parts of images and showing diffrent ones.

http://i6.photobucket.com/albums/y23...g-problem4.png

__________________________________________________ ________________


Third problem is (e.g mng,gif) images are not being transparented on graal4..basically it's not showing gif2mng images ...

For example

http://i6.photobucket.com/albums/y23...g-problem2.png


Thanks, Fogles.

Admins 10-03-2005 04:02 PM

It would help if you could find out which images (filename) have transparency problems.
For the gfx messup: Which graphics card do you have, and are offline mode and Kingdoms working good (3D Terrain) ?

Fogles 10-03-2005 06:11 PM

I have a :Champion GeForce2 MX400 Video Card, 4x AGP, 64MB SDRAM:

Features:

* GeForce2 MX 256-bit Graphic Processing Unit (GPU)
* AGP 4X with Fast Writes, backward compatible to AGP 2X
* 25 Million triangles/sec through PURE Hardware T&L
* 2.7 GB/sec memory bandwidth
* 64 MB of fast 166 MHz SDR memory
* DirectX and S3TC texture compression
* Supports Direct3D and OpenGL
* Dual 350 MHz RAMDAC's for crystal clear resolutions
* Maximum resolution of 2048 x 1536 @ 75Hz
* Digital Vibrance Control (DVC)
* TwinView Dual-display Architecture
* High-Definition Video Processor (HDVP)

Revolutionary 3D Accelerator Features

* Lightspeed Memory Architecture (LMA) II
* NVIDIA Shading Rasterizer (NSR)
* Accuview Antialiasing (AA)
* Advanced per-pixel lighting, texturing and shading
* Optimized for multiple color depths including 32, 24, 16 and 8-bits per pixel
* Single pass multi-texturing - 4 texture-mapped, filtered, lit texels per clock cycle
* Bilinear, Trilinear and Anisotropic texture filtering
* Optimized for Direct3D and OpenGL applications

Supercharged Video Playback:

* High-Definition Video Processor (HDVP) for full screen, full-frame video playback of 720p HDTV and DVD resolutions
* Multibuffering (double, triple, quad) for smooth animation and video playback
* Independent hardware color controls for video overlay
* Hardware color space conversion (YUV 4:2:2 and 4:2:0)
* 5-tap horizontal by 3-tap vertical filtering
* 8:1 upscaling and downscaling
* Per-pixel color keying
* Multiple video windows with hardware color space conversion and filtering DVD sub-picture alpha blended compositing
* Video acceleration for DirectShow, MPEG-1, MPEG-2 and Indeo



And on graalkingdoms, i am not having this problem.

napo_p2p 10-03-2005 08:11 PM

Maybe make sure that the card drivers are updated. It looks like you are using Windows XP (from the screenshots).

http://www.nvidia.com/object/winxp_2k_78.01.html

Admins 10-03-2005 11:24 PM

Yes it's probably a driver problem since other people with Geforce2 have not reported that problem, we don't have that problem with Geforce2 either.

Fogles 10-04-2005 12:53 AM

Alright, i'll update ASAP.


All times are GMT +2. The time now is 07:31 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.