![]() |
putexplosion...
Here's the script:
canbecarried; if (wasthrown) { putexplosion 1,npcx,npcy; sleep 1; hide; } What I can't make it do: When it (the npc) is thrown, it will blow up wherever it lands. Help =*( |
You just want to get the NPC's x and y, which is just that, x and y.
Try replacing npcx and npcy with x and y. |
erm, this would work XD:
NPC Code: |
You should not just hide; the NPC. You should destroy; it.
|
erm, why, if you hide it you can bring it back later, with show
|
Thanks for all of your help :D
|
Quote:
If you do not want to bring it back, why leave the script in memory? |
You cant exactly overload the script memory unless you have an option like the Maloria sparring /bombs which creats a massive amount of them, but destroy would be far more logical than leaving it unused.
|
| All times are GMT +2. The time now is 09:01 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.