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Resolved: A few small GK things.
- Some heads lose their transparency, making them look like the person's head is surrounded by a giant green block.
- Hammers, when you attack forward, will occasionally perform a second swipe right afterwards. (And the gani for hammers is still slow. =p) - Setting the button for bringing up the text field on a controller no longer works. (General program problem. Not just on GK.) - When using a controller, if you don't activate 'don't use directinput,' your character moves right endlessly. (Another general problem. In v2, you could control yourself with a controller without having to activate that option.) - Sometimes left and right when using a controller will switch, even though they are set properly in the menu. (General problem.) |
Yea I am having problems with my gamepad. It is basically a duel shock controller and the only button that is working is the right analog stick to move left and right when you press up and down. It's very odd.
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Adding the "Uknown command. Try help." when using a hotkey on GK error to tag along :)
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Also, in certain places on GK, sound effects will play over and over. In houses, I hear constant footsteps, and when a cauldron is opened, the sound continues forever. Sometimes torches will do the same thing.
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The green head was a problem with the transparency (head 999), not v4. Bjoern is fixing it.
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Please check if the joysticks are working better now in 4.014
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