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-   -   dontchangedeaths (server options) (https://forums.graalonline.com/forums/showthread.php?t=60514)

raiden0899 08-14-2005 09:18 AM

dontchangedeaths (server options)
 
is dontchangedeaths=true/false a server option?

Maniaman 08-14-2005 04:34 PM

Not to my knowledge.

napo_p2p 08-14-2005 11:22 PM

Only:
dontchangekills=true/false

"Selects whether the Player's kill count is changed for each kill."
(from: http://ilfirin.org/graal/Server_options)

I think this toggles whether or not you can use:
NPC Code:
playerkills = 14781;
playerdeaths = 0;


in your scripts.

protagonist 08-15-2005 12:12 AM

Stemming from what napo said, you could easily design a system to set the playerdeaths to 0 every time the player died, or something like that. I'm not sure if that is so efficient, but it's pretty easy.

raiden0899 08-15-2005 05:38 AM

I think Stefan should add it to the list. It doesn't make much sense to have an option to disable kills but not one for deaths.

Lance 08-15-2005 05:46 AM

I haven't used dontchangekills=true, but it's possible that it affects both kills and deaths. Can anyone confirm or deny this? I lack a suitable place to test it.

raiden0899 08-15-2005 06:41 AM

I'll test your theory on Galactic Nations tomorrow after school and post the results here.

napo_p2p 08-15-2005 07:49 AM

Quote:

Originally Posted by protagonist
Stemming from what napo said, you could easily design a system to set the playerdeaths to 0 every time the player died, or something like that. I'm not sure if that is so efficient, but it's pretty easy.

Or maybe not have "playerdeaths" as a profile variable.

protagonist 08-15-2005 11:48 AM

Quote:

Originally Posted by napo_p2p
Or maybe not have "playerdeaths" as a profile variable.

Could do that, too.


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