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dontchangedeaths (server options)
is dontchangedeaths=true/false a server option?
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Not to my knowledge.
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Only:
dontchangekills=true/false "Selects whether the Player's kill count is changed for each kill." (from: http://ilfirin.org/graal/Server_options) I think this toggles whether or not you can use: NPC Code:playerkills = 14781; in your scripts. |
Stemming from what napo said, you could easily design a system to set the playerdeaths to 0 every time the player died, or something like that. I'm not sure if that is so efficient, but it's pretty easy.
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I think Stefan should add it to the list. It doesn't make much sense to have an option to disable kills but not one for deaths.
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I haven't used dontchangekills=true, but it's possible that it affects both kills and deaths. Can anyone confirm or deny this? I lack a suitable place to test it.
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I'll test your theory on Galactic Nations tomorrow after school and post the results here.
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