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Suggestion: Disable Trial Kills/Deaths
I don't believe that paying members should suffer a death count due to trial accounts. I don't see anything wrong with trial accounts having kills/deaths, but they should not be able to add death points to a paying customer (I.E gold accounts).
Stefan, you should make the system read so if a member with a gold account dies by a member with a gold account, then a death is added to their total, but if a trial member kills a member with a gold account, then nothing is added to their deaths. Also, to prevent laming, gold accounts kills should only add up when they kill another person with a gold account. This means that if a person with a gold account kills a trial account, then a kill will not be added. If a person with a gold account kills another person with a gold account, then it will be added. Basically, your kills/deaths only add up when you kill someone/die by someone with your same account type. If you kill a person with a different account type or if you are killed with someone by a different account type, then no change should be made to your stats. Just a suggestion. |
Naw.
Just restrict trials to a single map. That way if you don't want to play with them, you don't have to. |
i say just make a map thats for p2p only.
maybe a jungle terrain with 6 bases, and both teams have 3 bases. now the other team has to siege the base and destroy it, and once all 3 of them are destroyed the winning team spawns into a jail and the losers are in it. (mix of zone wars and iricia) |
No to both of you.
That won't be needed since a new system of trials is going to be made soon (hopefully). This idea would be good for before the new system is added and after. |
Not counting kills or deaths would be too complicated. Not allowing special maps to trial accounts would be possible, but you would have less players on them so it would be also less interesting for gold accounts
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The gold to trial ratio (I.E number of gold accounts to number of trial accounts) is quite low. Atleast, the gold portion. There are way more trials on Zone daily then gold accounts. That is what we are concerned over. We can't make a map with only trial accounts allowed and/or with only gold accounts allowed, because it would be less interesting for both account types. Trial account only maps would have more then gold account only maps, but neither would have a sufficient amount of players to have a good time.
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My idea is way more practical - Making a trial's kills/deaths null would be frustratinug and a waste of gameplay to interact with them. Golds would not be forced to play on their account specific map, they could choose to play on the trials map too - but at least this way gives them an option. |
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Anyways, if the new trial system is going to be implemented soon, then your suggestion wouldn't be needed. If it won't be added til a few months/year(s), then maybe something of the sort could be added, BUT, it still seems that everyone would be playing in the same map, since more players would be playing in it, rather then a map with only like 5-10 people in it (which will most likely be the gold accounts). |
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Please, point me to your nearest contribution. Quote:
If they choose to play with several players on a trial-enabled map, then so be it. If they want to play by themselves on a smaller map, so be it. |
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It all depends on when the whole trial thing will be put into effect. Not a bad idea, though. |
Gambet must be getting owned by to many trials. :o
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I don't get on client unless I'm testing something or unless an event is going on. I get on at times to play, but not much. I most certainly do NOT get "owned". Players were complaining so I came up with a suggestion. |
Well, I for one think that the idea is good. I go on Zone on trial sometimes, so i figure that people shouldnt be counted against when i kill them.
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Big Map = Sniper pls.
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Why should a gold player who has worked to kill a trial user not be granted the kill? That is unfair.
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Or we could try something along the lines of trials not getting Exp or Money for killing players. This would not only please the older players, aid in stopping speed program abusers, and boost graalonline's total payment all in one.
Maybe even limit trials to certain clothing (I think I'm changing the subject). |
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U gave trials a gun plassaber and almost everyother weapon and shotgun hmmmmmm that equalls trials laming doubleteaming cheating hacking yadayada they literally owne zone ican take a step without 500 noobs with shot guns laming "well use jet pack" not enough time to fly with lamers shooting u " quote rom unpeople former zone Zone is noobish due to the trial populatio nther is no trial controll whatso ever make there health lower cut theer weapons by 50% if the 50% idea works take the follwoing away SHOTGUN SYRINGE G18 CHAINGUN FLAMETHROWER |
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This sounds like the same exact thing I posted in that other thread, and no suprise, created a few days later. But seriously, Stefan. These trials are annoying. Just put them on some crappy sand map and give them mortars with infinite ammo. They'll all rush to their parents bedroom while they're asleep and steal their credit cards.
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Hmmm Ok disable flamethrower and shotgun, and put hp at 80 may be?
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*Suggestion: Disable trials from playing by enabling ghost mode.
Zone is a Gold server, it should only allow Gold/VIP members to play. :( |
If people cannot test the game why should they upgrade then?
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No, they should still count for kills/deaths. It's especially stupid if Gold players don't get kills by killing trials.
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But limit their testing. |
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that they get to shoo t the targets move they get low rank guns low hp they get to shoot eachother and yet they wont get on my nerevs by crieng becouse i shot a rocket and it killed them and get 300 pms saying rockets= hack and blah blah |
Perhaps we could limit their playing time to one hour a day? Warp them to a pitch black room and have written in bold white letters "Trials are limited to playing one hour a day. Please upgrade your account to a gold membership for unlimited access."
Now, since client./clientr. strings are erased when a trial logs on, you would have to store this information in server./serverr. strings. Not 100% sure this would work but it's an option. |
OK i think you both are acting like imature brats so settal like an idea on Zone before qouting anything eles on this thread you to we don't want fights on threads like you 2 just did
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Another idea: Trials are limited to one map during a day, the next day that map will change to something else.
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