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Playerworld Outline
Well me and Tony Rivers have been working on this.
Project Medevial Graal MAX I.Interactivity 1.Starting You start as an average character, level 1 in all standard skills. You will receive a basic tutorial of the server. 2.Quests Quests will be added all the time. Quests will have very interactive goals. Quest rewards will give exp, gold, or items. 3.Guilds Guilds will be a major part of the game. Some will be player made or skill oriented guilds. Certain levels will be required for skill guilds. 4.Clans are a form of player killing guilds. These will be player made and will only have an affect in no man land zones. These areas will be very dangerous to players. II. Weapons and Combat Leveling 1.Weapon Proficiency Different weapons(battleaxes,longswords,rapiers,etc.) will let you have Proficiency. You can work on each one , and you will still have the same proficiency through different upgrades (bronze to iron, iron to steel). 2.Combat Interface In combat you will see info saying how much damage you deal to the player/monster. You will also see a bar above them showing their health left. Damage will still be action (not Click controlled autoing). You will still be able to let it attack the creature for you. 3.Combat Leveling Every time you deal damage you will get exp. Combat levels will go very high possibly into the 200's. Certain attacks and weapons will make you stronger or more agile. 4.Weapon Attacks You will start with attacks based on your combat. When you gain proficiency or combat exp you will be able to do more attacks. III. Skills 1.Skill System There will be various skills that will help you work on your combat or get you money. You will be able to check your skill exp through the game menu. 2.Alchemy Potion making will increase your stats temporarily. You will make potions from certain ingredients that will be found or bought by players/NPCS. Alchemists will also be able to make bombs. 3.Bartending Players will be able to make drinks that induce charisma, rage, and other temporary effects. 4. Mining & Smithing Mining will be things such as panning for gold, or using a pick axe or explosives to get ores. 5.Farming Farming will be one of two essentials for cooking and bartending. You will have to throw seeds, water, and harvest. This will be a very profitable skill. 6.Fishing Fishing along with farming will be big money makers. Fishing will be more combat oriented due to the demand for food. Players will use different tools to get certain fish. Level 1- Sardines,shrimp, crawfish. Level 10-Trout,Cod Level 25-Salmon Level 40-Lobsters Level 60-Swordfish Level 75-Tuna Level 90-Dolphin Level 105-King Crabs Level 120-Shark Level 140-Manta Rays 7.Woodcutting Woodcutting is essential to fletching and carpentry. You will need a hatchet or a two- person saw to cut trees. Trees will respawn fairly fast, but high level trees will respawn slower. Level 1-Oak Trees Level 15-Pine Trees Level 30-Maple Trees Level 45-Willow Trees Level 60-Seqouya Trees Level 80-Redwood Trees Level 100-Mohanghany Trees (Fine furniture) Level 120-Cyprus Trees (Strong building material) Level 140-Enchanted Trees (Good for magic purposes) 8.Carpentry/Woodworking Carpenters will build houses using various materials(nails,boards,logs,stones) They will also make furniture for interiors. 9.Crafting Crafters will be able to make ranging armour,dragon ranging armour, jewelry, and magic tools. 10.Enchanting Enchanters will make any enchantable item have more strength. Armour will be more durable and give more protection. Jewelry will give bonuses to certain things. IV.Item,Armour & Weapon list. 1.Hats *unfinished |
Sounds cool.
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yeah!!!! "medevial" Graal to the MAXIMUM!!!
farming, mining, enchanting, alchemy, I can't wait to be able to play a server with so many great new things |
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It seems interesting enough on paper, but I'm going not going to hold my breath. Anything worth doing rarely happens on Graal's playerworld front. Any work that gets done inevitably gets shelved indefinitely a month or two after its conception. |
Sounds like someone has been playing Fairyland. :p
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err just to clear this up my part in this server is donating a few gfx that were no longer needed for Metro due to a strange turn of events that I won't get into because I wouldn't want to hurt anyone feelings :rolleyes: or ruin any reputations any how this is my good deed.
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anyway did you play runescape to get the idea? |
I've played that game, but this is a mix of different ideas, some personal, some from other games. The outline is unfinished and the current ideas can be scrapped or changed. Just tell me if you like or unlike it?
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It's closely related.
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It's probably what RuneScape did and you have a close outcome.
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So are those tiles you posted with half of other Graal artist's work, so shutup. Good luck thrash, I know you have tried many times and I hope you succeed :P
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It sounds fun to me. Graal was copied from Zelda, who cares? :)
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Sounds D-Jobriffic
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Won't work.
Not enough people. Or it will just look like crap. If it does work you will only have 1 scripter which I tried and it doesn't work. |
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